mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-05 00:52:01 +00:00
Remove unused texture and sampler pool invalidation code (#1648)
This commit is contained in:
parent
b5a760bde9
commit
876fa656f6
3 changed files with 0 additions and 67 deletions
|
@ -86,46 +86,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private void InvalidateRangeInternal(ulong offset, int size)
|
|
||||||
{
|
|
||||||
InvalidateRangeImpl(Address + offset, (ulong)size);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Invalidates a range of memory of the GPU resource pool.
|
|
||||||
/// Entries that falls inside the speicified range will be invalidated,
|
|
||||||
/// causing all the data to be reloaded from guest memory.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="address">The start address of the range to invalidate</param>
|
|
||||||
/// <param name="size">The size of the range to invalidate</param>
|
|
||||||
public void InvalidateRange(ulong address, ulong size)
|
|
||||||
{
|
|
||||||
ulong endAddress = address + size;
|
|
||||||
|
|
||||||
ulong texturePoolEndAddress = Address + Size;
|
|
||||||
|
|
||||||
// If the range being invalidated is not overlapping the texture pool range,
|
|
||||||
// then we don't have anything to do, exit early.
|
|
||||||
if (address >= texturePoolEndAddress || endAddress <= Address)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (address < Address)
|
|
||||||
{
|
|
||||||
address = Address;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (endAddress > texturePoolEndAddress)
|
|
||||||
{
|
|
||||||
endAddress = texturePoolEndAddress;
|
|
||||||
}
|
|
||||||
|
|
||||||
size = endAddress - address;
|
|
||||||
|
|
||||||
InvalidateRangeImpl(address, size);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected abstract void InvalidateRangeImpl(ulong address, ulong size);
|
protected abstract void InvalidateRangeImpl(ulong address, ulong size);
|
||||||
|
|
||||||
protected abstract void Delete(T item);
|
protected abstract void Delete(T item);
|
||||||
|
|
|
@ -394,18 +394,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||||
return (packedId >> 20) & 0xfff;
|
return (packedId >> 20) & 0xfff;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Invalidates a range of memory on all GPU resource pools (both texture and sampler pools).
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="address">Start address of the range to invalidate</param>
|
|
||||||
/// <param name="size">Size of the range to invalidate</param>
|
|
||||||
public void InvalidatePoolRange(ulong address, ulong size)
|
|
||||||
{
|
|
||||||
_samplerPool?.InvalidateRange(address, size);
|
|
||||||
|
|
||||||
_texturePoolCache.InvalidateRange(address, size);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Force all bound textures and images to be rebound the next time CommitBindings is called.
|
/// Force all bound textures and images to be rebound the next time CommitBindings is called.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
|
@ -72,20 +72,5 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||||
|
|
||||||
return pool;
|
return pool;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Invalidates a memory range of all intersecting texture pools on the cache.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="address">Start address of the range to invalidate</param>
|
|
||||||
/// <param name="size">Size of the range to invalidate</param>
|
|
||||||
public void InvalidateRange(ulong address, ulong size)
|
|
||||||
{
|
|
||||||
for (LinkedListNode<TexturePool> node = _pools.First; node != null; node = node.Next)
|
|
||||||
{
|
|
||||||
TexturePool pool = node.Value;
|
|
||||||
|
|
||||||
pool.InvalidateRange(address, size);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
Loading…
Reference in a new issue