mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-29 14:26:01 +00:00
Use the official JSON parser (#1151)
This remove Utf8son and JsonPrettyPrinter dependencies. NOTE: the standard JSON parser doesn't support configurable indentation, as a result, all the pretty printed JSON are indented with 2 spaces.
This commit is contained in:
parent
7ab3fccd4d
commit
886e42fb19
19 changed files with 388 additions and 396 deletions
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@ -1,16 +1,12 @@
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using JsonPrettyPrinterPlus;
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using Ryujinx.Common.Logging;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using Utf8Json;
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using Utf8Json.Resolvers;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Utilities;
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using Ryujinx.Configuration.System;
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using Ryujinx.Configuration.Hid;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.UI.Input;
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using Ryujinx.Configuration.Ui;
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using Ryujinx.UI.Input;
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namespace Ryujinx.Configuration
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{
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@ -179,15 +175,7 @@ namespace Ryujinx.Configuration
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/// <param name="path">The path to the JSON configuration file</param>
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public static ConfigurationFileFormat Load(string path)
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{
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var resolver = CompositeResolver.Create(
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new[] { new ConfigurationEnumFormatter<Key>() },
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new[] { StandardResolver.AllowPrivateSnakeCase }
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);
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using (Stream stream = File.OpenRead(path))
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{
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return JsonSerializer.Deserialize<ConfigurationFileFormat>(stream, resolver);
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}
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return JsonHelper.DeserializeFromFile<ConfigurationFileFormat>(path);
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}
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/// <summary>
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@ -196,41 +184,7 @@ namespace Ryujinx.Configuration
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/// <param name="path">The path to the JSON configuration file</param>
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public void SaveConfig(string path)
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{
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IJsonFormatterResolver resolver = CompositeResolver.Create(
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new[] { new ConfigurationEnumFormatter<Key>() },
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new[] { StandardResolver.AllowPrivateSnakeCase }
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);
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byte[] data = JsonSerializer.Serialize(this, resolver);
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File.WriteAllText(path, Encoding.UTF8.GetString(data, 0, data.Length).PrettyPrintJson());
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}
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public class ConfigurationEnumFormatter<T> : IJsonFormatter<T>
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where T : struct
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{
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public void Serialize(ref JsonWriter writer, T value, IJsonFormatterResolver formatterResolver)
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{
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formatterResolver.GetFormatterWithVerify<string>()
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.Serialize(ref writer, value.ToString(), formatterResolver);
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}
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public T Deserialize(ref JsonReader reader, IJsonFormatterResolver formatterResolver)
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{
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if (reader.ReadIsNull())
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{
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return default(T);
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}
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string enumName = formatterResolver.GetFormatterWithVerify<string>()
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.Deserialize(ref reader, formatterResolver);
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if (Enum.TryParse<T>(enumName, out T result))
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{
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return result;
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}
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return default(T);
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}
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File.WriteAllText(path, JsonHelper.Serialize(this, true));
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}
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}
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}
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@ -2,6 +2,6 @@
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{
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public struct KeyboardHotkeys
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{
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public Key ToggleVsync;
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public Key ToggleVsync { get; set; }
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}
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}
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@ -5,31 +5,31 @@
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/// <summary>
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/// Enables or disables controller support
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/// </summary>
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public bool Enabled;
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public bool Enabled { get; set; }
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/// <summary>
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/// Controller Device Index
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/// </summary>
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public int Index;
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public int Index { get; set; }
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/// <summary>
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/// Controller Analog Stick Deadzone
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/// </summary>
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public float Deadzone;
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public float Deadzone { get; set; }
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/// <summary>
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/// Controller Trigger Threshold
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/// </summary>
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public float TriggerThreshold;
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public float TriggerThreshold { get; set; }
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/// <summary>
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/// Left JoyCon Controller Bindings
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/// </summary>
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public NpadControllerLeft LeftJoycon;
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public NpadControllerLeft LeftJoycon { get; set; }
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/// <summary>
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/// Right JoyCon Controller Bindings
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/// </summary>
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public NpadControllerRight RightJoycon;
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public NpadControllerRight RightJoycon { get; set; }
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}
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}
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@ -2,14 +2,14 @@
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{
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public struct NpadControllerLeft
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{
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public ControllerInputId Stick;
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public ControllerInputId StickButton;
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public ControllerInputId ButtonMinus;
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public ControllerInputId ButtonL;
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public ControllerInputId ButtonZl;
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public ControllerInputId DPadUp;
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public ControllerInputId DPadDown;
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public ControllerInputId DPadLeft;
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public ControllerInputId DPadRight;
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public ControllerInputId Stick { get; set; }
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public ControllerInputId StickButton { get; set; }
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public ControllerInputId ButtonMinus { get; set; }
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public ControllerInputId ButtonL { get; set; }
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public ControllerInputId ButtonZl { get; set; }
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public ControllerInputId DPadUp { get; set; }
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public ControllerInputId DPadDown { get; set; }
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public ControllerInputId DPadLeft { get; set; }
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public ControllerInputId DPadRight { get; set; }
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}
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}
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@ -2,14 +2,14 @@
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{
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public struct NpadControllerRight
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{
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public ControllerInputId Stick;
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public ControllerInputId StickButton;
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public ControllerInputId ButtonA;
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public ControllerInputId ButtonB;
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public ControllerInputId ButtonX;
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public ControllerInputId ButtonY;
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public ControllerInputId ButtonPlus;
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public ControllerInputId ButtonR;
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public ControllerInputId ButtonZr;
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public ControllerInputId Stick { get; set; }
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public ControllerInputId StickButton { get; set; }
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public ControllerInputId ButtonA { get; set; }
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public ControllerInputId ButtonB { get; set; }
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public ControllerInputId ButtonX { get; set; }
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public ControllerInputId ButtonY { get; set; }
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public ControllerInputId ButtonPlus { get; set; }
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public ControllerInputId ButtonR { get; set; }
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public ControllerInputId ButtonZr { get; set; }
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}
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}
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@ -5,16 +5,16 @@ namespace Ryujinx.UI.Input
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/// <summary>
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/// Left JoyCon Keyboard Bindings
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/// </summary>
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public Configuration.Hid.NpadKeyboardLeft LeftJoycon;
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public Configuration.Hid.NpadKeyboardLeft LeftJoycon { get; set; }
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/// <summary>
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/// Right JoyCon Keyboard Bindings
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/// </summary>
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public Configuration.Hid.NpadKeyboardRight RightJoycon;
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public Configuration.Hid.NpadKeyboardRight RightJoycon { get; set; }
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/// <summary>
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/// Hotkey Keyboard Bindings
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/// </summary>
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public Configuration.Hid.KeyboardHotkeys Hotkeys;
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public Configuration.Hid.KeyboardHotkeys Hotkeys { get; set; }
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}
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}
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@ -2,17 +2,17 @@
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{
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public struct NpadKeyboardLeft
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{
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public Key StickUp;
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public Key StickDown;
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public Key StickLeft;
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public Key StickRight;
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public Key StickButton;
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public Key DPadUp;
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public Key DPadDown;
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public Key DPadLeft;
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public Key DPadRight;
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public Key ButtonMinus;
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public Key ButtonL;
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public Key ButtonZl;
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public Key StickUp { get; set; }
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public Key StickDown { get; set; }
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public Key StickLeft { get; set; }
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public Key StickRight { get; set; }
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public Key StickButton { get; set; }
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public Key DPadUp { get; set; }
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public Key DPadDown { get; set; }
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public Key DPadLeft { get; set; }
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public Key DPadRight { get; set; }
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public Key ButtonMinus { get; set; }
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public Key ButtonL { get; set; }
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public Key ButtonZl { get; set; }
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}
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}
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@ -2,17 +2,17 @@
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{
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public struct NpadKeyboardRight
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{
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public Key StickUp;
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public Key StickDown;
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public Key StickLeft;
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public Key StickRight;
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public Key StickButton;
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public Key ButtonA;
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public Key ButtonB;
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public Key ButtonX;
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public Key ButtonY;
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public Key ButtonPlus;
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public Key ButtonR;
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public Key ButtonZr;
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public Key StickUp { get; set; }
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public Key StickDown { get; set; }
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public Key StickLeft { get; set; }
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public Key StickRight { get; set; }
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public Key StickButton { get; set; }
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public Key ButtonA { get; set; }
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public Key ButtonB { get; set; }
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public Key ButtonX { get; set; }
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public Key ButtonY { get; set; }
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public Key ButtonPlus { get; set; }
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public Key ButtonR { get; set; }
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public Key ButtonZr { get; set; }
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}
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}
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@ -2,15 +2,15 @@
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{
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public struct GuiColumns
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{
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public bool FavColumn;
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public bool IconColumn;
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public bool AppColumn;
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public bool DevColumn;
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public bool VersionColumn;
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public bool TimePlayedColumn;
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public bool LastPlayedColumn;
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public bool FileExtColumn;
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public bool FileSizeColumn;
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public bool PathColumn;
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public bool FavColumn { get; set; }
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public bool IconColumn { get; set; }
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public bool AppColumn { get; set; }
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public bool DevColumn { get; set; }
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public bool VersionColumn { get; set; }
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public bool TimePlayedColumn { get; set; }
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public bool LastPlayedColumn { get; set; }
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public bool FileExtColumn { get; set; }
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public bool FileSizeColumn { get; set; }
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public bool PathColumn { get; set; }
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}
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}
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@ -1,6 +1,5 @@
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using System;
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using System.IO;
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using Utf8Json;
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using System.IO;
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using System.Text.Json;
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namespace Ryujinx.Common.Logging
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{
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@ -26,7 +25,12 @@ namespace Ryujinx.Common.Logging
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public void Log(object sender, LogEventArgs e)
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{
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JsonSerializer.Serialize(_stream, e);
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string text = JsonSerializer.Serialize(e);
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using (BinaryWriter writer = new BinaryWriter(_stream))
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{
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writer.Write(text);
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}
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}
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public void Dispose()
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@ -27,12 +27,8 @@
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="JsonPrettyPrinter" Version="1.0.1.1">
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<NoWarn>NU1701</NoWarn>
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</PackageReference>
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<PackageReference Include="MsgPack.Cli" Version="1.0.1" />
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<PackageReference Include="System.Management" Version="4.7.0" />
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<PackageReference Include="Utf8Json" Version="1.3.7" />
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</ItemGroup>
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</Project>
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106
Ryujinx.Common/Utilities/JsonHelper.cs
Normal file
106
Ryujinx.Common/Utilities/JsonHelper.cs
Normal file
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using System.IO;
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using System.Text;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Utilities
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{
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public class JsonHelper
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{
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public static JsonNamingPolicy SnakeCase { get; }
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private class SnakeCaseNamingPolicy : JsonNamingPolicy
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{
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public override string ConvertName(string name)
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{
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if (string.IsNullOrEmpty(name))
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{
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return name;
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}
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StringBuilder builder = new StringBuilder();
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for (int i = 0; i < name.Length; i++)
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{
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char c = name[i];
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if (char.IsUpper(c))
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{
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if (i == 0 || char.IsUpper(name[i - 1]))
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{
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builder.Append(char.ToLowerInvariant(c));
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}
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else
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{
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builder.Append("_");
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builder.Append(char.ToLowerInvariant(c));
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}
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}
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else
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{
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builder.Append(c);
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}
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}
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return builder.ToString();
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}
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}
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static JsonHelper()
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{
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SnakeCase = new SnakeCaseNamingPolicy();
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}
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public static JsonSerializerOptions GetDefaultSerializerOptions(bool prettyPrint = false)
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{
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JsonSerializerOptions options = new JsonSerializerOptions
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{
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DictionaryKeyPolicy = SnakeCase,
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PropertyNamingPolicy = SnakeCase,
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WriteIndented = prettyPrint,
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AllowTrailingCommas = true,
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ReadCommentHandling = JsonCommentHandling.Skip
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};
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options.Converters.Add(new JsonStringEnumConverter());
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return options;
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}
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public static T Deserialize<T>(Stream stream)
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{
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using (BinaryReader reader = new BinaryReader(stream))
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{
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return JsonSerializer.Deserialize<T>(reader.ReadBytes((int)(stream.Length - stream.Position)), GetDefaultSerializerOptions());
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}
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}
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public static T DeserializeFromFile<T>(string path)
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{
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return Deserialize<T>(File.ReadAllText(path));
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}
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public static T Deserialize<T>(string json)
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{
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return JsonSerializer.Deserialize<T>(json, GetDefaultSerializerOptions());
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}
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public static void Serialize<TValue>(Stream stream, TValue obj, bool prettyPrint = false)
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{
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using (BinaryWriter writer = new BinaryWriter(stream))
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{
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writer.Write(SerializeToUtf8Bytes(obj, prettyPrint));
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}
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}
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public static string Serialize<TValue>(TValue obj, bool prettyPrint = false)
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{
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return JsonSerializer.Serialize(obj, GetDefaultSerializerOptions(prettyPrint));
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}
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public static byte[] SerializeToUtf8Bytes<T>(T obj, bool prettyPrint = false)
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{
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return JsonSerializer.SerializeToUtf8Bytes(obj, GetDefaultSerializerOptions(prettyPrint));
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}
|
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}
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}
|
|
@ -1,8 +1,5 @@
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using Gdk;
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using System;
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using Ryujinx.Common.Utilities;
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using System.IO;
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using Utf8Json;
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using Utf8Json.Resolvers;
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namespace Ryujinx.Debugger.Profiler
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{
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|
@ -21,48 +18,12 @@ namespace Ryujinx.Debugger.Profiler
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/// <param name="path">The path to the JSON configuration file</param>
|
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public static ProfilerConfiguration Load(string path)
|
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{
|
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var resolver = CompositeResolver.Create(
|
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new[] { new ConfigurationEnumFormatter<Key>() },
|
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new[] { StandardResolver.AllowPrivateSnakeCase }
|
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);
|
||||
|
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if (!File.Exists(path))
|
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{
|
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throw new FileNotFoundException($"Profiler configuration file {path} not found");
|
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}
|
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|
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using (Stream stream = File.OpenRead(path))
|
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{
|
||||
return JsonSerializer.Deserialize<ProfilerConfiguration>(stream, resolver);
|
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}
|
||||
}
|
||||
|
||||
private class ConfigurationEnumFormatter<T> : IJsonFormatter<T>
|
||||
where T : struct
|
||||
{
|
||||
public void Serialize(ref JsonWriter writer, T value, IJsonFormatterResolver formatterResolver)
|
||||
{
|
||||
formatterResolver.GetFormatterWithVerify<string>()
|
||||
.Serialize(ref writer, value.ToString(), formatterResolver);
|
||||
}
|
||||
|
||||
public T Deserialize(ref JsonReader reader, IJsonFormatterResolver formatterResolver)
|
||||
{
|
||||
if (reader.ReadIsNull())
|
||||
{
|
||||
return default(T);
|
||||
}
|
||||
|
||||
string enumName = formatterResolver.GetFormatterWithVerify<string>()
|
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.Deserialize(ref reader, formatterResolver);
|
||||
|
||||
if (Enum.TryParse<T>(enumName, out T result))
|
||||
{
|
||||
return result;
|
||||
}
|
||||
|
||||
return default(T);
|
||||
}
|
||||
return JsonHelper.DeserializeFromFile<ProfilerConfiguration>(path);
|
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}
|
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}
|
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}
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|
|
|
@ -39,11 +39,10 @@ using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Threading;
|
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using Utf8Json;
|
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using Utf8Json.Resolvers;
|
||||
|
||||
using TimeServiceManager = Ryujinx.HLE.HOS.Services.Time.TimeManager;
|
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using NsoExecutable = Ryujinx.HLE.Loaders.Executables.NsoExecutable;
|
||||
using JsonHelper = Ryujinx.Common.Utilities.JsonHelper;
|
||||
|
||||
using static LibHac.Fs.ApplicationSaveDataManagement;
|
||||
|
||||
|
@ -540,12 +539,11 @@ namespace Ryujinx.HLE.HOS
|
|||
IStorage dataStorage = null;
|
||||
IFileSystem codeFs = null;
|
||||
|
||||
if (File.Exists(Path.Combine(Device.FileSystem.GetBasePath(), "games", mainNca.Header.TitleId.ToString("x16"), "updates.json")))
|
||||
string titleUpdateMetadataPath = System.IO.Path.Combine(Device.FileSystem.GetBasePath(), "games", mainNca.Header.TitleId.ToString("x16"), "updates.json");
|
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|
||||
if (File.Exists(titleUpdateMetadataPath))
|
||||
{
|
||||
using (Stream stream = File.OpenRead(Path.Combine(Device.FileSystem.GetBasePath(), "games", mainNca.Header.TitleId.ToString("x16"), "updates.json")))
|
||||
{
|
||||
IJsonFormatterResolver resolver = CompositeResolver.Create(StandardResolver.AllowPrivateSnakeCase);
|
||||
string updatePath = JsonSerializer.Deserialize<TitleUpdateMetadata>(stream, resolver).Selected;
|
||||
string updatePath = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(titleUpdateMetadataPath).Selected;
|
||||
|
||||
if (File.Exists(updatePath))
|
||||
{
|
||||
|
@ -586,7 +584,6 @@ namespace Ryujinx.HLE.HOS
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (patchNca == null)
|
||||
{
|
||||
|
|
|
@ -1,11 +1,8 @@
|
|||
using Gtk;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
using Utf8Json;
|
||||
using Utf8Json.Resolvers;
|
||||
|
||||
using GUI = Gtk.Builder.ObjectAttribute;
|
||||
|
||||
|
|
|
@ -18,10 +18,10 @@ using System.Globalization;
|
|||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using Utf8Json;
|
||||
using Utf8Json.Resolvers;
|
||||
using System.Text.Json;
|
||||
|
||||
using RightsId = LibHac.Fs.RightsId;
|
||||
using JsonHelper = Ryujinx.Common.Utilities.JsonHelper;
|
||||
|
||||
namespace Ryujinx.Ui
|
||||
{
|
||||
|
@ -509,8 +509,6 @@ namespace Ryujinx.Ui
|
|||
string metadataFolder = Path.Combine(_virtualFileSystem.GetBasePath(), "games", titleId, "gui");
|
||||
string metadataFile = Path.Combine(metadataFolder, "metadata.json");
|
||||
|
||||
IJsonFormatterResolver resolver = CompositeResolver.Create(StandardResolver.AllowPrivateSnakeCase);
|
||||
|
||||
ApplicationMetadata appMetadata;
|
||||
|
||||
if (!File.Exists(metadataFile))
|
||||
|
@ -526,17 +524,15 @@ namespace Ryujinx.Ui
|
|||
|
||||
using (FileStream stream = File.Create(metadataFile, 4096, FileOptions.WriteThrough))
|
||||
{
|
||||
JsonSerializer.Serialize(stream, appMetadata, resolver);
|
||||
JsonHelper.Serialize(stream, appMetadata, true);
|
||||
}
|
||||
}
|
||||
|
||||
using (Stream stream = File.OpenRead(metadataFile))
|
||||
{
|
||||
try
|
||||
{
|
||||
appMetadata = JsonSerializer.Deserialize<ApplicationMetadata>(stream, resolver);
|
||||
appMetadata = JsonHelper.DeserializeFromFile<ApplicationMetadata>(metadataFile);
|
||||
}
|
||||
catch (JsonParsingException)
|
||||
catch (JsonException)
|
||||
{
|
||||
Logger.PrintWarning(LogClass.Application, $"Failed to parse metadata json for {titleId}. Loading defaults.");
|
||||
|
||||
|
@ -547,7 +543,6 @@ namespace Ryujinx.Ui
|
|||
LastPlayed = "Never"
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
if (modifyFunction != null)
|
||||
{
|
||||
|
@ -555,7 +550,7 @@ namespace Ryujinx.Ui
|
|||
|
||||
using (FileStream stream = File.Create(metadataFile, 4096, FileOptions.WriteThrough))
|
||||
{
|
||||
JsonSerializer.Serialize(stream, appMetadata, resolver);
|
||||
JsonHelper.Serialize(stream, appMetadata, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -653,10 +648,7 @@ namespace Ryujinx.Ui
|
|||
|
||||
if (File.Exists(jsonPath))
|
||||
{
|
||||
using (Stream stream = File.OpenRead(jsonPath))
|
||||
{
|
||||
IJsonFormatterResolver resolver = CompositeResolver.Create(StandardResolver.AllowPrivateSnakeCase);
|
||||
string updatePath = JsonSerializer.Deserialize<TitleUpdateMetadata>(stream, resolver).Selected;
|
||||
string updatePath = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(jsonPath).Selected;
|
||||
|
||||
if (!File.Exists(updatePath))
|
||||
{
|
||||
|
@ -707,7 +699,6 @@ namespace Ryujinx.Ui
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
version = "";
|
||||
|
||||
|
|
|
@ -11,6 +11,7 @@ using LibHac.Ns;
|
|||
using LibHac.Spl;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using System;
|
||||
using System.Buffers;
|
||||
|
@ -19,8 +20,6 @@ using System.Globalization;
|
|||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using Utf8Json;
|
||||
using Utf8Json.Resolvers;
|
||||
using static LibHac.Fs.ApplicationSaveDataManagement;
|
||||
using GUI = Gtk.Builder.ObjectAttribute;
|
||||
|
||||
|
@ -274,10 +273,7 @@ namespace Ryujinx.Ui
|
|||
|
||||
if (File.Exists(titleUpdateMetadataPath))
|
||||
{
|
||||
using (Stream stream = File.OpenRead(titleUpdateMetadataPath))
|
||||
{
|
||||
IJsonFormatterResolver resolver = CompositeResolver.Create(StandardResolver.AllowPrivateSnakeCase);
|
||||
string updatePath = JsonSerializer.Deserialize<TitleUpdateMetadata>(stream, resolver).Selected;
|
||||
string updatePath = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(titleUpdateMetadataPath).Selected;
|
||||
|
||||
if (File.Exists(updatePath))
|
||||
{
|
||||
|
@ -314,7 +310,6 @@ namespace Ryujinx.Ui
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int index = Nca.GetSectionIndexFromType(ncaSectionType, mainNca.Header.ContentType);
|
||||
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
using Gtk;
|
||||
using JsonPrettyPrinterPlus;
|
||||
using LibHac;
|
||||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
|
@ -12,11 +11,9 @@ using Ryujinx.HLE.FileSystem;
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using Utf8Json;
|
||||
using Utf8Json.Resolvers;
|
||||
|
||||
using GUI = Gtk.Builder.ObjectAttribute;
|
||||
using JsonHelper = Ryujinx.Common.Utilities.JsonHelper;
|
||||
|
||||
namespace Ryujinx.Ui
|
||||
{
|
||||
|
@ -47,12 +44,9 @@ namespace Ryujinx.Ui
|
|||
|
||||
try
|
||||
{
|
||||
using (Stream stream = File.OpenRead(System.IO.Path.Combine(_virtualFileSystem.GetBasePath(), "games", _titleId, "updates.json")))
|
||||
{
|
||||
IJsonFormatterResolver resolver = CompositeResolver.Create(StandardResolver.AllowPrivateSnakeCase);
|
||||
string path = System.IO.Path.Combine(_virtualFileSystem.GetBasePath(), "games", _titleId, "updates.json");
|
||||
|
||||
_titleUpdateWindowData = JsonSerializer.Deserialize<TitleUpdateMetadata>(stream, resolver);
|
||||
}
|
||||
_titleUpdateWindowData = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(path);
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
@ -185,12 +179,9 @@ namespace Ryujinx.Ui
|
|||
}
|
||||
}
|
||||
|
||||
IJsonFormatterResolver resolver = CompositeResolver.Create(StandardResolver.AllowPrivateSnakeCase);
|
||||
|
||||
string path = System.IO.Path.Combine(_virtualFileSystem.GetBasePath(), "games", _titleId, "updates.json");
|
||||
byte[] data = JsonSerializer.Serialize(_titleUpdateWindowData, resolver);
|
||||
|
||||
File.WriteAllText(path, Encoding.UTF8.GetString(data, 0, data.Length).PrettyPrintJson());
|
||||
File.WriteAllText(path, JsonHelper.Serialize(_titleUpdateWindowData, true));
|
||||
|
||||
MainWindow.UpdateGameTable();
|
||||
Dispose();
|
||||
|
|
Loading…
Reference in a new issue