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Shader comments
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using namespace metal;
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using namespace metal;
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// ------------------
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// Simple Blit Shader
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// ------------------
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constant float2 quadVertices[] = {
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constant float2 quadVertices[] = {
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float2(-1, -1),
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float2(-1, -1),
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float2(-1, 1),
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float2(-1, 1),
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