mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-27 16:22:02 +00:00
Use sample counter on HID controller layouts
This commit is contained in:
parent
7b7dbdcc6a
commit
a0ee977ce5
1 changed files with 17 additions and 7 deletions
|
@ -1,5 +1,6 @@
|
||||||
using ChocolArm64.Memory;
|
using ChocolArm64.Memory;
|
||||||
using Ryujinx.Core.Logging;
|
using Ryujinx.Core.Logging;
|
||||||
|
using Ryujinx.Core.OsHle;
|
||||||
using Ryujinx.Core.OsHle.Handles;
|
using Ryujinx.Core.OsHle.Handles;
|
||||||
using System;
|
using System;
|
||||||
|
|
||||||
|
@ -85,11 +86,16 @@ namespace Ryujinx.Core.Input
|
||||||
{
|
{
|
||||||
ShMemPositions = SharedMem.GetVirtualPositions();
|
ShMemPositions = SharedMem.GetVirtualPositions();
|
||||||
|
|
||||||
(AMemory Memory, long Position) ShMem = ShMemPositions[ShMemPositions.Length - 1];
|
(AMemory Memory, long Position) = ShMemPositions[ShMemPositions.Length - 1];
|
||||||
|
|
||||||
Log.PrintInfo(LogClass.Hid, $"HID shared memory successfully mapped to 0x{ShMem.Position:x16}!");
|
for (long Offset = 0; Offset < Horizon.HidSize; Offset += 8)
|
||||||
|
{
|
||||||
|
Memory.WriteInt64Unchecked(Position + Offset, 0);
|
||||||
|
}
|
||||||
|
|
||||||
Init(ShMem.Memory, ShMem.Position);
|
Log.PrintInfo(LogClass.Hid, $"HID shared memory successfully mapped to 0x{Position:x16}!");
|
||||||
|
|
||||||
|
Init(Memory, Position);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -186,18 +192,22 @@ namespace Ryujinx.Core.Input
|
||||||
|
|
||||||
ControllerOffset += HidControllersLayoutHeaderSize;
|
ControllerOffset += HidControllersLayoutHeaderSize;
|
||||||
|
|
||||||
|
long LastEntryOffset = ControllerOffset + LastEntry * HidControllersInputEntrySize;
|
||||||
|
|
||||||
ControllerOffset += CurrEntry * HidControllersInputEntrySize;
|
ControllerOffset += CurrEntry * HidControllersInputEntrySize;
|
||||||
|
|
||||||
Memory.WriteInt64Unchecked(ControllerOffset + 0x0, Timestamp);
|
long SampleCounter = Memory.ReadInt64Unchecked(LastEntryOffset) + 1;
|
||||||
Memory.WriteInt64Unchecked(ControllerOffset + 0x8, Timestamp);
|
|
||||||
|
Memory.WriteInt64Unchecked(ControllerOffset + 0x0, SampleCounter);
|
||||||
|
Memory.WriteInt64Unchecked(ControllerOffset + 0x8, SampleCounter);
|
||||||
|
|
||||||
Memory.WriteInt64Unchecked(ControllerOffset + 0x10, (uint)Buttons);
|
Memory.WriteInt64Unchecked(ControllerOffset + 0x10, (uint)Buttons);
|
||||||
|
|
||||||
Memory.WriteInt32Unchecked(ControllerOffset + 0x18, LeftStick.DX);
|
Memory.WriteInt32Unchecked(ControllerOffset + 0x18, LeftStick.DX);
|
||||||
Memory.WriteInt32Unchecked(ControllerOffset + 0x1c, LeftStick.DY);
|
Memory.WriteInt32Unchecked(ControllerOffset + 0x1c, LeftStick.DY);
|
||||||
|
|
||||||
Memory.WriteInt64Unchecked(ControllerOffset + 0x20, RightStick.DX);
|
Memory.WriteInt32Unchecked(ControllerOffset + 0x20, RightStick.DX);
|
||||||
Memory.WriteInt64Unchecked(ControllerOffset + 0x24, RightStick.DY);
|
Memory.WriteInt32Unchecked(ControllerOffset + 0x24, RightStick.DY);
|
||||||
|
|
||||||
Memory.WriteInt64Unchecked(ControllerOffset + 0x28,
|
Memory.WriteInt64Unchecked(ControllerOffset + 0x28,
|
||||||
(uint)HidControllerConnState.Controller_State_Connected |
|
(uint)HidControllerConnState.Controller_State_Connected |
|
||||||
|
|
Loading…
Reference in a new issue