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https://github.com/Ryujinx/Ryujinx.git
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Autoload DLC
This commit is contained in:
parent
867bc7021f
commit
a381cea311
3 changed files with 166 additions and 137 deletions
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@ -1,4 +1,5 @@
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using DynamicData;
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using DynamicData.Kernel;
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using LibHac;
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using LibHac.Common;
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using LibHac.Fs;
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@ -813,6 +814,12 @@ namespace Ryujinx.UI.App.Common
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});
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}
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private void SaveDownloadableContentsForGame(ulong titleIdBase)
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{
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var dlcs = DownloadableContents.Items.Where(dlc => dlc.Dlc.TitleIdBase == titleIdBase).ToList();
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DownloadableContentsHelper.SaveDownloadableContentsJson(_virtualFileSystem, titleIdBase, dlcs);
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}
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public void SaveDownloadableContentsForGame(ApplicationData application, List<(DownloadableContentModel, bool IsEnabled)> dlcs)
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{
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_downloadableContents.Edit(it =>
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@ -824,18 +831,12 @@ namespace Ryujinx.UI.App.Common
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});
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}
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// public void LoadTitleUpdates()
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// {
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//
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// }
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public void AutoLoadDownloadableContents(List<string> appDirs)
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public int AutoLoadDownloadableContents(List<string> appDirs)
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{
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_cancellationToken = new CancellationTokenSource();
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_downloadableContents.Clear();
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// Builds the applications list with paths to found applications
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List<string> applicationPaths = new();
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List<string> dlcPaths = new();
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int newDlcLoaded = 0;
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try
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{
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@ -843,7 +844,7 @@ namespace Ryujinx.UI.App.Common
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{
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if (_cancellationToken.Token.IsCancellationRequested)
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{
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return;
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return newDlcLoaded;
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}
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if (!Directory.Exists(appDir))
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@ -867,16 +868,14 @@ namespace Ryujinx.UI.App.Common
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{
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return
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(Path.GetExtension(file).ToLower() is ".nsp" &&
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ConfigurationState.Instance.UI.ShownFileTypes.NSP.Value) ||
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(Path.GetExtension(file).ToLower() is ".xci" &&
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ConfigurationState.Instance.UI.ShownFileTypes.XCI.Value);
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ConfigurationState.Instance.UI.ShownFileTypes.NSP.Value);
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});
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foreach (string app in files)
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{
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if (_cancellationToken.Token.IsCancellationRequested)
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{
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return;
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return newDlcLoaded;
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}
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var fileInfo = new FileInfo(app);
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@ -885,7 +884,7 @@ namespace Ryujinx.UI.App.Common
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{
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var fullPath = fileInfo.ResolveLinkTarget(true)?.FullName ?? fileInfo.FullName;
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applicationPaths.Add(fullPath);
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dlcPaths.Add(fullPath);
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}
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catch (IOException exception)
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{
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@ -901,31 +900,26 @@ namespace Ryujinx.UI.App.Common
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}
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}
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// Loops through applications list, creating a struct and then firing an event containing the struct for each application
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foreach (string applicationPath in applicationPaths)
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var appIdLookup = Applications.Items.Select(it => it.IdBase).ToHashSet();
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foreach (string dlcPath in dlcPaths)
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{
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if (_cancellationToken.Token.IsCancellationRequested)
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{
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return;
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return newDlcLoaded;
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}
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if (TryGetDownloadableContentFromFile(applicationPath, out List<DownloadableContentModel> downloadableContents))
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if (TryGetDownloadableContentFromFile(dlcPath, out var foundDlcs))
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{
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foreach (var downloadableContent in downloadableContents)
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foreach (var dlc in foundDlcs.Where(it => appIdLookup.Contains(it.TitleIdBase)))
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{
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OnDownloadableContentAdded(new DownloadableContentAddedEventArgs
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if (!DownloadableContents.Items.Any(it => it.Dlc == dlc))
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{
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DownloadableContent = downloadableContent,
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});
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_downloadableContents.AddOrUpdate((dlc, true));
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SaveDownloadableContentsForGame(dlc.TitleIdBase);
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newDlcLoaded++;
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}
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_downloadableContents.Edit(it =>
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{
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foreach (var downloadableContent in downloadableContents)
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{
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it.AddOrUpdate((downloadableContent, true));
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}
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});
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}
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}
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}
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@ -934,114 +928,117 @@ namespace Ryujinx.UI.App.Common
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_cancellationToken.Dispose();
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_cancellationToken = null;
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}
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return newDlcLoaded;
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}
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public void AutoLoadTitleUpdates(List<string> appDirs)
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{
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_cancellationToken = new CancellationTokenSource();
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_titleUpdates.Clear();
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// Builds the applications list with paths to found applications
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List<string> applicationPaths = new();
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try
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{
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foreach (string appDir in appDirs)
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{
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if (_cancellationToken.Token.IsCancellationRequested)
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{
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return;
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}
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if (!Directory.Exists(appDir))
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{
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Logger.Warning?.Print(LogClass.Application,
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$"The specified game directory \"{appDir}\" does not exist.");
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continue;
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}
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try
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{
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EnumerationOptions options = new()
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{
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RecurseSubdirectories = true,
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IgnoreInaccessible = false,
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};
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IEnumerable<string> files = Directory.EnumerateFiles(appDir, "*", options)
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.Where(file =>
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{
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return
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(Path.GetExtension(file).ToLower() is ".nsp" &&
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ConfigurationState.Instance.UI.ShownFileTypes.NSP.Value) ||
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(Path.GetExtension(file).ToLower() is ".xci" &&
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ConfigurationState.Instance.UI.ShownFileTypes.XCI.Value);
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});
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foreach (string app in files)
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{
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if (_cancellationToken.Token.IsCancellationRequested)
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{
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return;
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}
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var fileInfo = new FileInfo(app);
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try
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{
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var fullPath = fileInfo.ResolveLinkTarget(true)?.FullName ??
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fileInfo.FullName;
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applicationPaths.Add(fullPath);
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}
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catch (IOException exception)
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{
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Logger.Warning?.Print(LogClass.Application,
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$"Failed to resolve the full path to file: \"{app}\" Error: {exception}");
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}
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}
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}
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catch (UnauthorizedAccessException)
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{
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Logger.Warning?.Print(LogClass.Application,
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$"Failed to get access to directory: \"{appDir}\"");
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}
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}
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// Loops through applications list, creating a struct and then firing an event containing the struct for each application
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foreach (string applicationPath in applicationPaths)
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{
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if (_cancellationToken.Token.IsCancellationRequested)
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{
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return;
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}
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if (TryGetTitleUpdatesFromFile(applicationPath, out List<TitleUpdateModel> titleUpdates))
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{
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foreach (var titleUpdate in titleUpdates)
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{
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OnTitleUpdateAdded(new TitleUpdateAddedEventArgs()
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{
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TitleUpdate = titleUpdate,
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});
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}
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_titleUpdates.Edit(it =>
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{
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foreach (var titleUpdate in titleUpdates)
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{
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it.AddOrUpdate((titleUpdate, false));
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}
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});
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}
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}
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}
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finally
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{
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_cancellationToken.Dispose();
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_cancellationToken = null;
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}
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// _cancellationToken = new CancellationTokenSource();
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// _titleUpdates.Clear();
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//
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// // Builds the applications list with paths to found applications
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// List<string> applicationPaths = new();
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//
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// try
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// {
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// foreach (string appDir in appDirs)
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// {
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// if (_cancellationToken.Token.IsCancellationRequested)
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// {
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// return;
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// }
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//
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// if (!Directory.Exists(appDir))
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// {
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// Logger.Warning?.Print(LogClass.Application,
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// $"The specified game directory \"{appDir}\" does not exist.");
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//
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// continue;
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// }
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//
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// try
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// {
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// EnumerationOptions options = new()
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// {
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// RecurseSubdirectories = true,
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// IgnoreInaccessible = false,
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// };
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//
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// IEnumerable<string> files = Directory.EnumerateFiles(appDir, "*", options)
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// .Where(file =>
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// {
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// return
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// (Path.GetExtension(file).ToLower() is ".nsp" &&
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// ConfigurationState.Instance.UI.ShownFileTypes.NSP.Value) ||
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// (Path.GetExtension(file).ToLower() is ".xci" &&
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// ConfigurationState.Instance.UI.ShownFileTypes.XCI.Value);
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// });
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//
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// foreach (string app in files)
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// {
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// if (_cancellationToken.Token.IsCancellationRequested)
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// {
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// return;
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// }
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//
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// var fileInfo = new FileInfo(app);
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//
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// try
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// {
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// var fullPath = fileInfo.ResolveLinkTarget(true)?.FullName ??
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// fileInfo.FullName;
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//
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// applicationPaths.Add(fullPath);
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// }
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// catch (IOException exception)
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// {
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// Logger.Warning?.Print(LogClass.Application,
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// $"Failed to resolve the full path to file: \"{app}\" Error: {exception}");
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// }
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// }
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// }
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// catch (UnauthorizedAccessException)
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// {
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// Logger.Warning?.Print(LogClass.Application,
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// $"Failed to get access to directory: \"{appDir}\"");
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// }
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// }
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//
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// // Loops through applications list, creating a struct and then firing an event containing the struct for each application
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// foreach (string applicationPath in applicationPaths)
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// {
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// if (_cancellationToken.Token.IsCancellationRequested)
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// {
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// return;
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// }
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//
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// if (TryGetTitleUpdatesFromFile(applicationPath, out List<TitleUpdateModel> titleUpdates))
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// {
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// foreach (var titleUpdate in titleUpdates)
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// {
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// OnTitleUpdateAdded(new TitleUpdateAddedEventArgs()
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// {
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// TitleUpdate = titleUpdate,
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// });
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// }
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//
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// _titleUpdates.Edit(it =>
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// {
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// foreach (var titleUpdate in titleUpdates)
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// {
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// it.AddOrUpdate((titleUpdate, false));
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// }
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// });
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// }
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// }
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// }
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// finally
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// {
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// _cancellationToken.Dispose();
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// _cancellationToken = null;
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// }
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}
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protected void OnApplicationAdded(ApplicationAddedEventArgs e)
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@ -709,11 +709,15 @@
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"DlcWindowTitle": "Manage Downloadable Content for {0} ({1})",
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"ModWindowTitle": "Manage Mods for {0} ({1})",
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"UpdateWindowTitle": "Title Update Manager",
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"UpdateWindowUpdateAddedMessage": "{0} new update(s) added",
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"CheatWindowHeading": "Cheats Available for {0} [{1}]",
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"BuildId": "BuildId:",
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"DlcWindowBundledContentNotice": "Bundled DLC cannot be removed, only disabled.",
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"DlcWindowHeading": "{0} Downloadable Content(s)",
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"DlcWindowDlcAddedMessage": "{0} new downloadable content(s) added",
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"AutoloadDlcAddedMessage": "{0} new downloadable content(s) added",
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"AutoloadUpdateAddedMessage": "{0} new update(s) added",
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"AutoloadDlcAndUpdateAddedMessage": "{0} new downloadable content(s) and {0} new update(s) added",
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"ModWindowHeading": "{0} Mod(s)",
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"UserProfilesEditProfile": "Edit Selected",
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"Cancel": "Cancel",
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@ -485,8 +485,6 @@ namespace Ryujinx.Ava.UI.Windows
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ApplicationLibrary.ApplicationCountUpdated += ApplicationLibrary_ApplicationCountUpdated;
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ApplicationLibrary.ApplicationAdded += ApplicationLibrary_ApplicationAdded;
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ApplicationLibrary.DownloadableContentAdded += ApplicationLibrary_DownloadableContentAdded;
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ApplicationLibrary.TitleUpdateAdded += ApplicationLibrary_TitleUpdateAdded;
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ViewModel.RefreshFirmwareStatus();
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@ -655,6 +653,14 @@ namespace Ryujinx.Ava.UI.Windows
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TimeIt("games", () => ApplicationLibrary.LoadApplications(ConfigurationState.Instance.UI.GameDirs));
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// TimeIt("updates", () => ApplicationLibrary.LoadTitleUpdates(ConfigurationState.Instance.UI.GameDirs));
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TimeIt("DLC", () => ApplicationLibrary.LoadDownloadableContents());
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// TODO(jpr): conditional
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var dlcLoaded = 0;
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TimeIt("AUTO DLC", () => dlcLoaded = ApplicationLibrary.AutoLoadDownloadableContents(ConfigurationState.Instance.UI.GameDirs));
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if (dlcLoaded > 0)
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{
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ShowNewContentAddedDialog(dlcLoaded, 0);
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}
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_isLoading = false;
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})
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@ -673,5 +679,27 @@ namespace Ryujinx.Ava.UI.Windows
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var elapsedMs = watch.ElapsedMilliseconds;
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Console.WriteLine("[{0}] {1} ms", tag, elapsedMs);
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}
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private Task ShowNewContentAddedDialog(int numDlcAdded, int numUpdatesAdded)
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{
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var msg = "";
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if (numDlcAdded > 0 && numUpdatesAdded > 0)
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{
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msg = string.Format(LocaleManager.Instance[LocaleKeys.AutoloadDlcAndUpdateAddedMessage], numDlcAdded, numUpdatesAdded);
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} else if (numDlcAdded > 0)
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{
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msg = string.Format(LocaleManager.Instance[LocaleKeys.AutoloadDlcAddedMessage], numDlcAdded);
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} else if (numUpdatesAdded > 0)
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{
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msg = string.Format(LocaleManager.Instance[LocaleKeys.AutoloadUpdateAddedMessage], numUpdatesAdded);
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}
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return msg == "" ? Task.CompletedTask : Dispatcher.UIThread.InvokeAsync(async () =>
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{
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await ContentDialogHelper.ShowTextDialog(LocaleManager.Instance[LocaleKeys.DialogConfirmationTitle],
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msg, "", "", "", LocaleManager.Instance[LocaleKeys.InputDialogOk], (int)Symbol.Checkmark);
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});
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}
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}
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}
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