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Implement IEquatable
Format
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2 changed files with 64 additions and 12 deletions
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@ -1,6 +1,8 @@
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using System;
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namespace Ryujinx.Common.Configuration.Hid
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namespace Ryujinx.Common.Configuration.Hid
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{
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{
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public class KeyboardHotkeys
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public class KeyboardHotkeys : IEquatable<KeyboardHotkeys>
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{
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{
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public Key ToggleVsync { get; set; }
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public Key ToggleVsync { get; set; }
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public Key Screenshot { get; set; }
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public Key Screenshot { get; set; }
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@ -11,5 +13,65 @@ namespace Ryujinx.Common.Configuration.Hid
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public Key ResScaleDown { get; set; }
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public Key ResScaleDown { get; set; }
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public Key VolumeUp { get; set; }
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public Key VolumeUp { get; set; }
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public Key VolumeDown { get; set; }
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public Key VolumeDown { get; set; }
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public bool Equals(KeyboardHotkeys other)
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{
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if (other == null)
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{
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return false;
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}
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if (ReferenceEquals(this, other))
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{
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return true;
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}
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return ToggleVsync == other.ToggleVsync &&
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Screenshot == other.Screenshot &&
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ShowUI == other.ShowUI &&
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Pause == other.Pause &&
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ToggleMute == other.ToggleMute &&
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ResScaleUp == other.ResScaleUp &&
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ResScaleDown == other.ResScaleDown &&
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VolumeUp == other.VolumeUp &&
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VolumeDown == other.VolumeDown;
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}
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public override bool Equals(object obj)
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{
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if (obj == null)
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{
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return false;
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}
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if (ReferenceEquals(this, obj))
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{
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return true;
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}
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if (obj.GetType() != this.GetType())
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{
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return false;
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}
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return Equals((KeyboardHotkeys)obj);
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}
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public override int GetHashCode()
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{
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unchecked
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{
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var hashCode = (int)ToggleVsync;
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hashCode = (hashCode * 397) ^ (int)Screenshot;
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hashCode = (hashCode * 397) ^ (int)ShowUI;
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hashCode = (hashCode * 397) ^ (int)Pause;
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hashCode = (hashCode * 397) ^ (int)ToggleMute;
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hashCode = (hashCode * 397) ^ (int)ResScaleUp;
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hashCode = (hashCode * 397) ^ (int)ResScaleDown;
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hashCode = (hashCode * 397) ^ (int)VolumeUp;
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hashCode = (hashCode * 397) ^ (int)VolumeDown;
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return hashCode;
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}
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}
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}
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}
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}
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}
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@ -22,17 +22,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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{
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{
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bool isDirty = false;
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bool isDirty = false;
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var hotkeys = KeyboardHotkey.GetConfig();
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isDirty |= !config.Hid.Hotkeys.Value.Equals(KeyboardHotkey.GetConfig());
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isDirty |= config.Hid.Hotkeys.Value.ToggleVsync != hotkeys.ToggleVsync;
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isDirty |= config.Hid.Hotkeys.Value.Screenshot != hotkeys.Screenshot;
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isDirty |= config.Hid.Hotkeys.Value.ShowUI != hotkeys.ShowUI;
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isDirty |= config.Hid.Hotkeys.Value.Pause != hotkeys.Pause;
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isDirty |= config.Hid.Hotkeys.Value.ToggleMute != hotkeys.ToggleMute;
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isDirty |= config.Hid.Hotkeys.Value.ResScaleUp != hotkeys.ResScaleUp;
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isDirty |= config.Hid.Hotkeys.Value.ResScaleDown != hotkeys.ResScaleDown;
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isDirty |= config.Hid.Hotkeys.Value.VolumeUp != hotkeys.VolumeUp;
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isDirty |= config.Hid.Hotkeys.Value.VolumeDown != hotkeys.VolumeDown;
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return isDirty;
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return isDirty;
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}
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}
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