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SvcSetHeapSize: match kernel check for invalid size (#374)

This fix games like DK Country
This commit is contained in:
Thomas Guillemard 2018-08-21 18:05:12 +02:00 committed by gdkchan
parent afc44850be
commit b08d889f95

View file

@ -9,9 +9,9 @@ namespace Ryujinx.HLE.HOS.Kernel
{ {
private void SvcSetHeapSize(AThreadState ThreadState) private void SvcSetHeapSize(AThreadState ThreadState)
{ {
long Size = (long)ThreadState.X1; ulong Size = ThreadState.X1;
if ((Size & 0x1fffff) != 0 || Size != (uint)Size) if ((Size & 0xFFFFFFFE001FFFFF) != 0)
{ {
Device.Log.PrintWarning(LogClass.KernelSvc, $"Heap size 0x{Size:x16} is not aligned!"); Device.Log.PrintWarning(LogClass.KernelSvc, $"Heap size 0x{Size:x16} is not aligned!");
@ -20,7 +20,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return; return;
} }
long Result = Process.MemoryManager.TrySetHeapSize(Size, out long Position); long Result = Process.MemoryManager.TrySetHeapSize((long)Size, out long Position);
ThreadState.X0 = (ulong)Result; ThreadState.X0 = (ulong)Result;