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Do not force scissor on clear if scissor is disabled (#3258)

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gdkchan 2022-04-04 18:30:43 -03:00 committed by GitHub
parent 0ef0fc044a
commit b2a225558d
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@ -525,7 +525,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
int scissorW = screenScissorState.Width;
int scissorH = screenScissorState.Height;
if (clearAffectedByScissor)
if (clearAffectedByScissor && _state.State.ScissorState[0].Enable)
{
ref var scissorState = ref _state.State.ScissorState[0];