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amadeus: Fix possible device sink input out of bound (#3032)

This fix an out of bound when indexing inputs for games that uses
unsupported values (8 here)

Close #2724.
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Mary 2022-01-23 23:36:31 +01:00 committed by GitHub
parent 4910b214f5
commit b2ebbe8b22
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@ -52,7 +52,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
InputCount = sink.Parameter.InputCount; InputCount = sink.Parameter.InputCount;
InputBufferIndices = new ushort[InputCount]; InputBufferIndices = new ushort[InputCount];
for (int i = 0; i < InputCount; i++) for (int i = 0; i < Math.Min(InputCount, Constants.ChannelCountMax); i++)
{ {
InputBufferIndices[i] = (ushort)(bufferOffset + sink.Parameter.Input[i]); InputBufferIndices[i] = (ushort)(bufferOffset + sink.Parameter.Input[i]);
} }