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@ -460,7 +460,6 @@ namespace Ryujinx.Graphics.Vulkan
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rasterizationState.LineWidth = 1.0f;
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}
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if (!supportsExtDynamicState2)
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{
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rasterizationState.DepthBiasEnable = DepthBiasEnable;
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@ -552,10 +551,6 @@ namespace Ryujinx.Graphics.Vulkan
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}
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}
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// AMD has a bug where it enables logical operations even for float formats,
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// so we need to force disable them here.
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bool logicOpEnable = LogicOpEnable && (gd.Vendor != Vendor.Amd || Internal.LogicOpsAllowed);
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var colorBlendState = new PipelineColorBlendStateCreateInfo
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{
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SType = StructureType.PipelineColorBlendStateCreateInfo,
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