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Fix bug causing an audio buffer to be enqueued more than once (#2940)

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gdkchan 2021-12-26 10:48:18 -03:00 committed by GitHub
parent 0205b1d7f6
commit c0056546e7
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@ -175,7 +175,7 @@ namespace Ryujinx.Audio.Common
for (int i = 0; i < buffersToFlush.Length; i++) for (int i = 0; i < buffersToFlush.Length; i++)
{ {
buffersToFlush[i] = _buffers[_hardwareBufferIndex]; buffersToFlush[i] = _buffers[hardwareBufferIndex];
_bufferAppendedCount--; _bufferAppendedCount--;
_bufferRegisteredCount++; _bufferRegisteredCount++;