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Updating Concentus dependency to speed up Opus decoding (#6757)

* Implementing new features in the latest Concentus library - span-in, span-out Opus decoding (so we don't have to make temporary buffer copies), returning a more precise error code from the decoder, and automatically linking the native opus library with P/invoke if supported on the current system

* Remove stub log messages and commit package upgrade to 2.1.0

* use more correct disposal pattern

* Bump to Concentus 2.1.1

* Bump to Concentus 2.1.2

* Don't bother pulling in native opus binaries from Concentus package (using ExcludeAssets).

* Fix opus MS channel count. Explicitly disable native lib probe in OpusCodecFactory.

* Bump to package 2.2.0 which has split out the native libs, as suggested.

---------

Co-authored-by: Logan Stromberg <lostromb@microsoft.com>
This commit is contained in:
Logan Stromberg 2024-05-20 14:38:38 -07:00 committed by GitHub
parent eb1ce41b00
commit c634eb4054
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3 changed files with 68 additions and 35 deletions

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@ -11,7 +11,7 @@
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.18" />
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.18" />
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
<PackageVersion Include="Concentus" Version="1.1.7" />
<PackageVersion Include="Concentus" Version="2.2.0" />
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
<PackageVersion Include="DynamicData" Version="8.4.1" />
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" />

View file

@ -1,4 +1,4 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
@ -16,10 +16,4 @@
<PackageReference Include="Concentus" />
<PackageReference Include="LibHac" />
</ItemGroup>
<!-- Due to Concentus. -->
<PropertyGroup>
<NoWarn>NU1605</NoWarn>
</PropertyGroup>
</Project>

View file

@ -14,6 +14,11 @@ namespace Ryujinx.Horizon.Sdk.Codec.Detail
{
partial class HardwareOpusDecoder : IHardwareOpusDecoder, IDisposable
{
static HardwareOpusDecoder()
{
OpusCodecFactory.AttemptToUseNativeLibrary = false;
}
[StructLayout(LayoutKind.Sequential)]
private struct OpusPacketHeader
{
@ -30,60 +35,87 @@ namespace Ryujinx.Horizon.Sdk.Codec.Detail
}
}
private interface IDecoder
private interface IDecoder : IDisposable
{
int SampleRate { get; }
int ChannelsCount { get; }
int Decode(byte[] inData, int inDataOffset, int len, short[] outPcm, int outPcmOffset, int frameSize);
int Decode(ReadOnlySpan<byte> inData, Span<short> outPcm, int frameSize);
void ResetState();
}
private class Decoder : IDecoder
{
private readonly OpusDecoder _decoder;
private readonly IOpusDecoder _decoder;
public int SampleRate => _decoder.SampleRate;
public int ChannelsCount => _decoder.NumChannels;
public Decoder(int sampleRate, int channelsCount)
{
_decoder = new OpusDecoder(sampleRate, channelsCount);
_decoder = OpusCodecFactory.CreateDecoder(sampleRate, channelsCount);
}
public int Decode(byte[] inData, int inDataOffset, int len, short[] outPcm, int outPcmOffset, int frameSize)
public int Decode(ReadOnlySpan<byte> inData, Span<short> outPcm, int frameSize)
{
return _decoder.Decode(inData, inDataOffset, len, outPcm, outPcmOffset, frameSize);
return _decoder.Decode(inData, outPcm, frameSize);
}
public void ResetState()
{
_decoder.ResetState();
}
public void Dispose()
{
Dispose(disposing: true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
{
_decoder?.Dispose();
}
}
}
private class MultiSampleDecoder : IDecoder
{
private readonly OpusMSDecoder _decoder;
private readonly IOpusMultiStreamDecoder _decoder;
public int SampleRate => _decoder.SampleRate;
public int ChannelsCount { get; }
public int ChannelsCount => _decoder.NumChannels;
public MultiSampleDecoder(int sampleRate, int channelsCount, int streams, int coupledStreams, byte[] mapping)
{
ChannelsCount = channelsCount;
_decoder = new OpusMSDecoder(sampleRate, channelsCount, streams, coupledStreams, mapping);
_decoder = OpusCodecFactory.CreateMultiStreamDecoder(sampleRate, channelsCount, streams, coupledStreams, mapping);
}
public int Decode(byte[] inData, int inDataOffset, int len, short[] outPcm, int outPcmOffset, int frameSize)
public int Decode(ReadOnlySpan<byte> inData, Span<short> outPcm, int frameSize)
{
return _decoder.DecodeMultistream(inData, inDataOffset, len, outPcm, outPcmOffset, frameSize, 0);
return _decoder.DecodeMultistream(inData, outPcm, frameSize, false);
}
public void ResetState()
{
_decoder.ResetState();
}
public void Dispose()
{
Dispose(disposing: true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
{
_decoder?.Dispose();
}
}
}
private readonly IDecoder _decoder;
@ -221,7 +253,8 @@ namespace Ryujinx.Horizon.Sdk.Codec.Detail
{
timeTaken = 0;
Result result = DecodeInterleaved(_decoder, reset, input, out short[] outPcmData, output.Length, out outConsumed, out outSamples);
Span<short> outPcmSpace = MemoryMarshal.Cast<byte, short>(output);
Result result = DecodeInterleaved(_decoder, reset, input, outPcmSpace, output.Length, out outConsumed, out outSamples);
if (withPerf)
{
@ -229,14 +262,12 @@ namespace Ryujinx.Horizon.Sdk.Codec.Detail
timeTaken = 0;
}
MemoryMarshal.Cast<short, byte>(outPcmData).CopyTo(output[..(outPcmData.Length * sizeof(short))]);
return result;
}
private static Result GetPacketNumSamples(IDecoder decoder, out int numSamples, byte[] packet)
private static Result GetPacketNumSamples(IDecoder decoder, out int numSamples, ReadOnlySpan<byte> packet)
{
int result = OpusPacketInfo.GetNumSamples(packet, 0, packet.Length, decoder.SampleRate);
int result = OpusPacketInfo.GetNumSamples(packet, decoder.SampleRate);
numSamples = result;
@ -256,12 +287,11 @@ namespace Ryujinx.Horizon.Sdk.Codec.Detail
IDecoder decoder,
bool reset,
ReadOnlySpan<byte> input,
out short[] outPcmData,
Span<short> outPcmData,
int outputSize,
out int outConsumed,
out int outSamples)
{
outPcmData = null;
outConsumed = 0;
outSamples = 0;
@ -281,7 +311,7 @@ namespace Ryujinx.Horizon.Sdk.Codec.Detail
return CodecResult.InvalidLength;
}
byte[] opusData = input.Slice(headerSize, (int)header.Length).ToArray();
ReadOnlySpan<byte> opusData = input.Slice(headerSize, (int)header.Length);
Result result = GetPacketNumSamples(decoder, out int numSamples, opusData);
@ -292,8 +322,6 @@ namespace Ryujinx.Horizon.Sdk.Codec.Detail
return CodecResult.InvalidLength;
}
outPcmData = new short[numSamples * decoder.ChannelsCount];
if (reset)
{
decoder.ResetState();
@ -301,13 +329,22 @@ namespace Ryujinx.Horizon.Sdk.Codec.Detail
try
{
outSamples = decoder.Decode(opusData, 0, opusData.Length, outPcmData, 0, outPcmData.Length / decoder.ChannelsCount);
outSamples = decoder.Decode(opusData, outPcmData, numSamples);
outConsumed = (int)totalSize;
}
catch (OpusException)
catch (OpusException e)
{
// TODO: As OpusException doesn't return the exact error code, this is inaccurate in some cases...
switch (e.OpusErrorCode)
{
case OpusError.OPUS_BUFFER_TOO_SMALL:
return CodecResult.InvalidLength;
case OpusError.OPUS_BAD_ARG:
return CodecResult.OpusBadArg;
case OpusError.OPUS_INVALID_PACKET:
return CodecResult.OpusInvalidPacket;
default:
return CodecResult.InvalidLength;
}
}
}
@ -324,6 +361,8 @@ namespace Ryujinx.Horizon.Sdk.Codec.Detail
_workBufferHandle = 0;
}
_decoder?.Dispose();
}
}