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LDR ASTC
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@ -127,7 +127,7 @@ namespace Ryujinx.Graphics.Metal
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// Add(Format.R10G10B10A2Sint, MTLPixelFormat.A2B10G10R10SintPack32);
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// Add(Format.R10G10B10A2Uscaled, MTLPixelFormat.A2B10G10R10UscaledPack32);
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// Add(Format.R10G10B10A2Sscaled, MTLPixelFormat.A2B10G10R10SscaledPack32);
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Add(Format.Astc4x4Unorm, MTLPixelFormat.ASTC4x4HDR);
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Add(Format.Astc4x4Unorm, MTLPixelFormat.ASTC4x4LDR);
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Add(Format.Astc5x4Unorm, MTLPixelFormat.ASTC5x4LDR);
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Add(Format.Astc5x5Unorm, MTLPixelFormat.ASTC5x5LDR);
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Add(Format.Astc6x5Unorm, MTLPixelFormat.ASTC6x5LDR);
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