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Implement GetAvailableLanguageCodes2 with a method

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greggameplayer 2018-06-13 15:08:11 +02:00 committed by GitHub
parent f1e866e248
commit d70ed99fb1
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@ -15,7 +15,8 @@ namespace Ryujinx.HLE.OsHle.Services.Set
{
{ 0, GetLanguageCode },
{ 1, GetAvailableLanguageCodes },
{ 3, GetAvailableLanguageCodeCount }
{ 3, GetAvailableLanguageCodeCount },
{ 5, GetAvailableLanguageCodes2 }
};
}
@ -28,9 +29,27 @@ namespace Ryujinx.HLE.OsHle.Services.Set
public static long GetAvailableLanguageCodes(ServiceCtx Context)
{
long Position = Context.Request.RecvListBuff[0].Position;
long Size = Context.Request.RecvListBuff[0].Size;
GetAvailableLanguagesCodesMethod(Context.Request.RecvListBuff[0].Position, Context.Request.RecvListBuff[0].Size, Context);
return 0;
}
public static long GetAvailableLanguageCodeCount(ServiceCtx Context)
{
Context.ResponseData.Write(SystemStateMgr.LanguageCodes.Length);
return 0;
}
public static long GetAvailableLanguageCodes2(ServiceCtx Context)
{
GetAvailableLanguagesCodesMethod(Context.Request.ReceiveBuff[0].Position, Context.Request.ReceiveBuff[0].Size, Context);
return 0;
}
public static long GetAvailableLanguagesCodesMethod(long Position, long Size, ServiceCtx Context)
{
int Count = (int)(Size / 8);
if (Count > SystemStateMgr.LanguageCodes.Length)
@ -47,14 +66,7 @@ namespace Ryujinx.HLE.OsHle.Services.Set
Context.ResponseData.Write(Count);
return 0;
}
public static long GetAvailableLanguageCodeCount(ServiceCtx Context)
{
Context.ResponseData.Write(SystemStateMgr.LanguageCodes.Length);
return 0;
}
return 0;
}
}
}