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Clamp ScissorRect
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commit
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2 changed files with 5 additions and 5 deletions
src/Ryujinx.Graphics.Metal
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@ -539,7 +539,7 @@ namespace Ryujinx.Graphics.Metal
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public unsafe void SetScissors(ReadOnlySpan<Rectangle<int>> regions)
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{
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int maxScissors = Math.Min(regions.Length, _renderEncoderState.ViewportCount);
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int maxScissors = Math.Min(regions.Length, _renderEncoderState.Viewports.Length);
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if (maxScissors == 0)
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{
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@ -554,8 +554,8 @@ namespace Ryujinx.Graphics.Metal
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mtlScissorRects[i] = new MTLScissorRect
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{
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height = (ulong)region.Height,
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width = (ulong)region.Width,
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height = Math.Clamp((ulong)region.Height, 0, (ulong)_renderEncoderState.Viewports[i].height),
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width = Math.Clamp((ulong)region.Width, 0, (ulong)_renderEncoderState.Viewports[i].width),
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x = (ulong)region.X,
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y = (ulong)region.Y
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};
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@ -27,7 +27,7 @@ namespace Ryujinx.Graphics.Metal
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private MTLViewport[] _viewports = [];
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private MTLScissorRect[] _scissors = [];
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public readonly int ViewportCount => _viewports.Length;
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public readonly MTLViewport[] Viewports => _viewports;
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public RenderEncoderState(MTLFunction vertexFunction, MTLFunction fragmentFunction, MTLDevice device)
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{
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@ -36,7 +36,7 @@ namespace Ryujinx.Graphics.Metal
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_device = device;
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}
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public unsafe readonly void SetEncoderState(MTLRenderCommandEncoder renderCommandEncoder, MTLRenderPassDescriptor descriptor, MTLVertexDescriptor vertexDescriptor)
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public unsafe void SetEncoderState(MTLRenderCommandEncoder renderCommandEncoder, MTLRenderPassDescriptor descriptor, MTLVertexDescriptor vertexDescriptor)
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{
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var renderPipelineDescriptor = new MTLRenderPipelineDescriptor
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{
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