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Force inline some of the vector read/write methods
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1 changed files with 10 additions and 0 deletions
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@ -2,6 +2,7 @@ using ChocolArm64.Exceptions;
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using ChocolArm64.State;
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Runtime.Intrinsics;
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using System.Runtime.Intrinsics.X86;
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@ -312,6 +313,7 @@ namespace ChocolArm64.Memory
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public Vector128<float> ReadVector16Unchecked(long Position)
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{
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if (Sse2.IsSupported)
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@ -324,6 +326,7 @@ namespace ChocolArm64.Memory
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public Vector128<float> ReadVector32Unchecked(long Position)
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{
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if (Sse.IsSupported)
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@ -336,6 +339,7 @@ namespace ChocolArm64.Memory
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public Vector128<float> ReadVector64Unchecked(long Position)
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{
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if (Sse2.IsSupported)
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@ -348,6 +352,7 @@ namespace ChocolArm64.Memory
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public Vector128<float> ReadVector128Unchecked(long Position)
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{
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if (Sse.IsSupported)
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@ -524,6 +529,7 @@ namespace ChocolArm64.Memory
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*((ulong*)(RamPtr + (uint)Position)) = Value;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void WriteVector8Unchecked(long Position, Vector128<float> Value)
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{
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if (Sse41.IsSupported)
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@ -540,6 +546,7 @@ namespace ChocolArm64.Memory
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void WriteVector16Unchecked(long Position, Vector128<float> Value)
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{
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if (Sse2.IsSupported)
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@ -552,6 +559,7 @@ namespace ChocolArm64.Memory
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void WriteVector32Unchecked(long Position, Vector128<float> Value)
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{
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if (Sse.IsSupported)
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@ -564,6 +572,7 @@ namespace ChocolArm64.Memory
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void WriteVector64Unchecked(long Position, Vector128<float> Value)
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{
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if (Sse2.IsSupported)
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@ -576,6 +585,7 @@ namespace ChocolArm64.Memory
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void WriteVector128Unchecked(long Position, Vector128<float> Value)
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{
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if (Sse.IsSupported)
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