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This commit is contained in:
Isaac Marovitz 2023-07-29 01:20:15 -04:00 committed by Isaac Marovitz
parent 96bbc86331
commit e3da359acf

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@ -31,6 +31,7 @@ namespace Ryujinx.Graphics.Metal
_device = device; _device = device;
_mtlCommandQueue = commandQueue; _mtlCommandQueue = commandQueue;
// TODO: Recreate descriptor and encoder state as needed
var renderPipelineDescriptor = new MTLRenderPipelineDescriptor(); var renderPipelineDescriptor = new MTLRenderPipelineDescriptor();
var error = new NSError(IntPtr.Zero); var error = new NSError(IntPtr.Zero);
_renderEncoderState = new(_device.NewRenderPipelineState(renderPipelineDescriptor, ref error), _device); _renderEncoderState = new(_device.NewRenderPipelineState(renderPipelineDescriptor, ref error), _device);
@ -38,6 +39,7 @@ namespace Ryujinx.Graphics.Metal
{ {
Logger.Error?.PrintMsg(LogClass.Gpu, $"Failed to create Render Pipeline State: {StringHelper.String(error.LocalizedDescription)}"); Logger.Error?.PrintMsg(LogClass.Gpu, $"Failed to create Render Pipeline State: {StringHelper.String(error.LocalizedDescription)}");
} }
//
_commandBuffer = _mtlCommandQueue.CommandBuffer(); _commandBuffer = _mtlCommandQueue.CommandBuffer();
} }