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Use Correct namespace
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parent
506f25054d
commit
e7fbc9a1be
3 changed files with 22 additions and 21 deletions
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@ -1645,7 +1645,7 @@ namespace Ryujinx.Graphics.Vulkan
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Gd.FlushAllCommands();
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}
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DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
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DynamicState.ReplayIfDirty(Gd, CommandBuffer);
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if (_needsIndexBufferRebind && _indexBufferPattern == null)
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{
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@ -1,5 +1,6 @@
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using Ryujinx.Common.Memory;
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using Silk.NET.Vulkan;
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using Silk.NET.Vulkan.Extensions.EXT;
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using System;
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namespace Ryujinx.Graphics.Vulkan
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@ -220,66 +221,66 @@ namespace Ryujinx.Graphics.Vulkan
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}
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}
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public void ReplayIfDirty(Vk api, CommandBuffer commandBuffer)
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public void ReplayIfDirty(VulkanRenderer gd, CommandBuffer commandBuffer)
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{
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if (_dirty.HasFlag(DirtyFlags.Blend))
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{
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RecordBlend(api, commandBuffer);
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RecordBlend(gd.Api, commandBuffer);
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}
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if (_dirty.HasFlag(DirtyFlags.DepthBias))
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{
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RecordDepthBias(api, commandBuffer);
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RecordDepthBias(gd.Api, commandBuffer);
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}
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if (_dirty.HasFlag(DirtyFlags.Scissor))
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{
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RecordScissor(api, commandBuffer);
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RecordScissor(gd.Api, commandBuffer);
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}
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if (_dirty.HasFlag(DirtyFlags.Stencil))
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{
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RecordStencil(api, commandBuffer);
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RecordStencil(gd.Api, commandBuffer);
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}
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if (_dirty.HasFlag(DirtyFlags.Viewport))
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{
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RecordViewport(api, commandBuffer);
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RecordViewport(gd.Api, commandBuffer);
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}
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if (_dirty.HasFlag(DirtyFlags.CullMode))
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{
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RecordCullMode(api, commandBuffer);
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RecordCullMode(gd.ExtendedDynamicStateApi, commandBuffer);
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}
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if (_dirty.HasFlag(DirtyFlags.FrontFace))
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{
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RecordFrontFace(api, commandBuffer);
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RecordFrontFace(gd.ExtendedDynamicStateApi, commandBuffer);
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}
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if (_dirty.HasFlag(DirtyFlags.DepthTestBool))
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{
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RecordDepthTestBool(api, commandBuffer);
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RecordDepthTestBool(gd.ExtendedDynamicStateApi, commandBuffer);
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}
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if (_dirty.HasFlag(DirtyFlags.DepthTestCompareOp))
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{
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RecordDepthTestCompareOp(api, commandBuffer);
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RecordDepthTestCompareOp(gd.ExtendedDynamicStateApi, commandBuffer);
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}
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if (_dirty.HasFlag(DirtyFlags.StencilTestEnable))
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{
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RecordStencilTestEnable(api, commandBuffer);
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RecordStencilTestEnable(gd.ExtendedDynamicStateApi, commandBuffer);
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}
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if (_dirty.HasFlag(DirtyFlags.Toplogy))
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{
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RecordPrimitiveTopology(api, commandBuffer);
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RecordPrimitiveTopology(gd.ExtendedDynamicStateApi, commandBuffer);
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}
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if (_dirty.HasFlag(DirtyFlags.LineWidth))
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{
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RecordLineWidth(api, commandBuffer);
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RecordLineWidth(gd.Api, commandBuffer);
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}
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_dirty = DirtyFlags.None;
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@ -321,7 +322,7 @@ namespace Ryujinx.Graphics.Vulkan
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api.CmdSetStencilReference(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontReference);
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}
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private readonly void RecordStencilTestEnable(Vk api, CommandBuffer commandBuffer)
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private readonly void RecordStencilTestEnable(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
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{
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api.CmdSetStencilTestEnable(commandBuffer, _stencilTestEnable);
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}
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@ -334,28 +335,28 @@ namespace Ryujinx.Graphics.Vulkan
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}
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}
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private void RecordCullMode(Vk api, CommandBuffer commandBuffer)
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private void RecordCullMode(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
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{
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api.CmdSetCullMode(commandBuffer, CullMode);
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}
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private void RecordFrontFace(Vk api, CommandBuffer commandBuffer)
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private void RecordFrontFace(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
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{
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api.CmdSetFrontFace(commandBuffer, FrontFace);
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}
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private void RecordDepthTestBool(Vk api, CommandBuffer commandBuffer)
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private void RecordDepthTestBool(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
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{
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api.CmdSetDepthTestEnable(commandBuffer, _depthtestEnable);
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api.CmdSetDepthWriteEnable(commandBuffer, _depthwriteEnable);
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}
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private void RecordDepthTestCompareOp(Vk api, CommandBuffer commandBuffer)
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private void RecordDepthTestCompareOp(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
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{
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api.CmdSetDepthCompareOp(commandBuffer, _depthCompareOp);
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}
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private void RecordPrimitiveTopology(Vk api, CommandBuffer commandBuffer)
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private void RecordPrimitiveTopology(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
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{
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api.CmdSetPrimitiveTopology(commandBuffer, Topology);
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}
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@ -233,7 +233,7 @@ namespace Ryujinx.Graphics.Vulkan
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if (Pipeline != null && Pbp == PipelineBindPoint.Graphics)
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{
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DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
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DynamicState.ReplayIfDirty(Gd, CommandBuffer);
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}
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}
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