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Fix copy-paste mistake, also related to astc...

This commit is contained in:
gdkchan 2018-06-02 13:39:52 -03:00
parent 4731c7545d
commit f03a43fa38

View file

@ -70,10 +70,10 @@ namespace Ryujinx.Graphics.Gal.OpenGL
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureSwizzleA, SwizzleA); GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureSwizzleA, SwizzleA);
} }
private GalTexture ConvertAstcTextureToRgba(GalTexture Texture) private static GalTexture ConvertAstcTextureToRgba(GalTexture Texture)
{ {
int TextureBlockWidth = GetAstcBlockWidth(Texture.Format); int TextureBlockWidth = GetAstcBlockWidth(Texture.Format);
int TextureBlockHeight = GetAstcBlockWidth(Texture.Format); int TextureBlockHeight = GetAstcBlockHeight(Texture.Format);
Texture.Data = ASTCDecoder.DecodeToRGBA8888( Texture.Data = ASTCDecoder.DecodeToRGBA8888(
Texture.Data, Texture.Data,
@ -87,7 +87,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
return Texture; return Texture;
} }
private int GetAstcBlockWidth(GalTextureFormat Format) private static int GetAstcBlockWidth(GalTextureFormat Format)
{ {
switch (Format) switch (Format)
{ {
@ -110,7 +110,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
throw new ArgumentException(nameof(Format)); throw new ArgumentException(nameof(Format));
} }
private int GetAstcBlockHeight(GalTextureFormat Format) private static int GetAstcBlockHeight(GalTextureFormat Format)
{ {
switch (Format) switch (Format)
{ {