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[Hotfix] hid: Prevent out of bounds array access (#5547)
* hid: Prevent out of bounds array access * Cast player to uint * Replace lambda function with local function
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2 changed files with 22 additions and 16 deletions
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@ -70,6 +70,11 @@ namespace Ryujinx.HLE.HOS.Services.Hid
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internal void SetSupportedPlayer(PlayerIndex player, bool supported = true)
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{
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if ((uint)player >= _supportedPlayers.Length)
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{
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return;
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}
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_supportedPlayers[(int)player] = supported;
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}
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@ -48,7 +48,22 @@ namespace Ryujinx.Tests.Cpu
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bool methodCalled = false;
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bool isFz = false;
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var managedMethod = () =>
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var method = TranslatorTestMethods.GenerateFpFlagsPInvokeTest();
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// This method sets flush-to-zero and then calls the managed method.
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// Before and after setting the flags, it ensures subnormal addition works as expected.
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// It returns a positive result if any tests fail, and 0 on success (or if the platform cannot change FP flags)
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int result = method(Marshal.GetFunctionPointerForDelegate(ManagedMethod));
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// Subnormal results are not flushed to zero by default, which we should have returned to exiting the method.
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Assert.AreNotEqual(GetDenormal() + GetZero(), 0f);
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Assert.True(result == 0);
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Assert.True(methodCalled);
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Assert.True(isFz);
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return;
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void ManagedMethod()
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{
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// Floating point math should not modify fp flags.
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float test = 2f * 3.5f;
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@ -73,21 +88,7 @@ namespace Ryujinx.Tests.Cpu
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methodCalled = true;
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}
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};
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var method = TranslatorTestMethods.GenerateFpFlagsPInvokeTest();
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// This method sets flush-to-zero and then calls the managed method.
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// Before and after setting the flags, it ensures subnormal addition works as expected.
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// It returns a positive result if any tests fail, and 0 on success (or if the platform cannot change FP flags)
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int result = method(Marshal.GetFunctionPointerForDelegate(managedMethod));
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// Subnormal results are not flushed to zero by default, which we should have returned to exiting the method.
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Assert.AreNotEqual(GetDenormal() + GetZero(), 0f);
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Assert.True(result == 0);
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Assert.True(methodCalled);
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Assert.True(isFz);
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}
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}
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}
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}
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