1
0
Fork 0
mirror of https://github.com/Ryujinx/Ryujinx.git synced 2024-12-05 02:02:01 +00:00
Commit graph

8 commits

Author SHA1 Message Date
gdkchan
f4f496cb48
NVDEC (H264): Use separate contexts per channel and decode frames in DTS order (#2671)
* Use separate NVDEC contexts per channel (for FFMPEG)

* Remove NVDEC -> VIC frame override hack

* Add missing bottom_field_pic_order_in_frame_present_flag

* Make FFMPEG logging static

* nit: Remove empty lines

* New FFMPEG decoding approach -- call h264_decode_frame directly, trim surface cache to reduce memory usage

* Fix case

* Silence warnings

* PR feedback

* Per-decoder rather than per-codec ownership of surfaces on the cache
2021-09-29 00:43:40 +02:00
Ac_K
7b8ad1c36c
ffmpeg: Attempt to fix RootPath on some linux distributions (#2292)
* fix ffmpeg lib path

* Check if ffmpeg isn't found

* Move code to FFmpegContext

* Call it in static constructor

* revert static instance

* rollback

* lazy initialization

* Revert "lazy initialization"

This reverts commit f675d26a5d.
2021-05-20 18:28:18 +02:00
Ac_K
106512229e
ffmpeg: Redirect log output (#2266)
* ffmpeg: Redirect log output

* Remove leftover delegate

* Logging -> Log
2021-05-05 23:30:29 +02:00
Mary
fcdfd8a482
Update to FFmpeg 4.4.0 (#2259)
* Update to FFmpeg 4.4.0

As the title say

* Fix warning from 4.4.0
2021-05-02 22:08:35 +02:00
Mary
aa129fdbdf
infra: Migrate to .NET 5 (#1694)
* infra: Migrate to .NET 5

This migrate projects and CI to .NET 5

* Remove language version restrictions (now on 9.0 by default)

* infra: pin .NET 5 to avoid later issues

* infra: Cleanup csproj files

* infra: update dependencies

* infra: Add temporary workaround for a bug in Vector128.Create

see https://github.com/dotnet/runtime/issues/44704 for more informations
2020-11-15 19:27:15 +01:00
gdkchan
14fd9aa640
Fix H264 output frame size when decoding videos of different sizes (#1606) 2020-10-11 11:09:38 +02:00
gdkchan
01ff648bdf
Fix asserts on VP9 decoder in debug mode and build warnings (#1480) 2020-08-20 00:07:04 -03:00
gdkchan
4d02a2d2c0
New NVDEC and VIC implementation (#1384)
* Initial NVDEC and VIC implementation

* Update FFmpeg.AutoGen to 4.3.0

* Add nvdec dependencies for Windows

* Unify some VP9 structures

* Rename VP9 structure fields

* Improvements to Video API

* XML docs for Common.Memory

* Remove now unused or redundant overloads from MemoryAccessor

* NVDEC UV surface read/write scalar paths

* Add FIXME comments about hacky things/stuff that will need to be fixed in the future

* Cleaned up VP9 memory allocation

* Remove some debug logs

* Rename some VP9 structs

* Remove unused struct

* No need to compile Ryujinx.Graphics.Host1x with unsafe anymore

* Name AsyncWorkQueue threads to make debugging easier

* Make Vp9PictureInfo a ref struct

* LayoutConverter no longer needs the depth argument (broken by rebase)

* Pooling of VP9 buffers, plus fix a memory leak on VP9

* Really wish VS could rename projects properly...

* Address feedback

* Remove using

* Catch OperationCanceledException

* Add licensing informations

* Add THIRDPARTY.md to release too

Co-authored-by: Thog <me@thog.eu>
2020-07-12 05:07:01 +02:00