namespace Ryujinx.HLE.HOS.Kernel.Process
{
    enum ProcessState : byte
    {
        Created         = 0,
        CreatedAttached = 1,
        Started         = 2,
        Crashed         = 3,
        Attached        = 4,
        Exiting         = 5,
        Exited          = 6,
        DebugSuspended  = 7
    }
}