mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-24 10:42:06 +00:00
fe8fbb6fb9
* Implement contentmanager and related services * small changes * read system firmware version from nand * add pfs support, write directoryentry info for romfs files * add file check in fsp-srv:8 * add support for open fs of internal files * fix filename when accessing pfs * use switch style paths for contentpath * close nca after verifying type * removed publishing profiles, align directory entry * fix style * lots of style fixes * yasf(yet another style fix) * yasf(yet another style fix) plus symbols * enforce path check on every fs access * change enum type to default * fix typo
113 lines
3.3 KiB
C#
113 lines
3.3 KiB
C#
using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS.Ipc;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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namespace Ryujinx.HLE.HOS.Services.FspSrv
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{
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class IDirectory : IpcService, IDisposable
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{
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private const int DirectoryEntrySize = 0x310;
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private List<DirectoryEntry> DirectoryEntries;
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private int CurrentItemIndex;
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public event EventHandler<EventArgs> Disposed;
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public string DirectoryPath { get; private set; }
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private IFileSystemProvider Provider;
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public IDirectory(string DirectoryPath, int Flags, IFileSystemProvider Provider)
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, Read },
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{ 1, GetEntryCount }
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};
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this.Provider = Provider;
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this.DirectoryPath = DirectoryPath;
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DirectoryEntries = new List<DirectoryEntry>();
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if ((Flags & 1) != 0)
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{
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DirectoryEntries.AddRange(Provider.GetDirectories(DirectoryPath));
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}
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if ((Flags & 2) != 0)
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{
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DirectoryEntries.AddRange(Provider.GetFiles(DirectoryPath));
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}
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CurrentItemIndex = 0;
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}
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// Read() -> (u64 count, buffer<nn::fssrv::sf::IDirectoryEntry, 6, 0> entries)
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public long Read(ServiceCtx Context)
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{
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long BufferPosition = Context.Request.ReceiveBuff[0].Position;
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long BufferLen = Context.Request.ReceiveBuff[0].Size;
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int MaxReadCount = (int)(BufferLen / DirectoryEntrySize);
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int Count = Math.Min(DirectoryEntries.Count - CurrentItemIndex, MaxReadCount);
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for (int Index = 0; Index < Count; Index++)
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{
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long Position = BufferPosition + Index * DirectoryEntrySize;
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WriteDirectoryEntry(Context, Position, DirectoryEntries[CurrentItemIndex++]);
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}
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Context.ResponseData.Write((long)Count);
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return 0;
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}
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private void WriteDirectoryEntry(ServiceCtx Context, long Position, DirectoryEntry Entry)
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{
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for (int Offset = 0; Offset < 0x300; Offset += 8)
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{
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Context.Memory.WriteInt64(Position + Offset, 0);
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}
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byte[] NameBuffer = Encoding.UTF8.GetBytes(Path.GetFileName(Entry.Path));
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Context.Memory.WriteBytes(Position, NameBuffer);
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Context.Memory.WriteInt32(Position + 0x300, 0); //Padding?
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Context.Memory.WriteInt32(Position + 0x304, (byte)Entry.EntryType);
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Context.Memory.WriteInt64(Position + 0x308, Entry.Size);
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}
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// GetEntryCount() -> u64
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public long GetEntryCount(ServiceCtx Context)
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{
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Context.ResponseData.Write((long)DirectoryEntries.Count);
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return 0;
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}
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public void Dispose()
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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Disposed?.Invoke(this, EventArgs.Empty);
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}
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}
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}
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}
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