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Ryujinx/Ryujinx.Graphics.Gpu/Shader
gdkchan fbb4019ed5
Initial support for separate GPU address spaces (#2394)
* Make GPU memory manager a member of GPU channel

* Move physical memory instance to the memory manager, and the caches to the physical memory

* PR feedback
2021-06-29 19:32:02 +02:00
..
Cache Pass CbufSlot when getting info from the texture descriptor (#2291) 2021-05-19 20:05:43 +02:00
CachedGpuAccessor.cs Pass CbufSlot when getting info from the texture descriptor (#2291) 2021-05-19 20:05:43 +02:00
GpuAccessor.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
ShaderAddresses.cs
ShaderBundle.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
ShaderCache.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
ShaderCacheState.cs Fix inconsistencies in progress reporting (#2129) 2021-03-22 19:40:07 +01:00
ShaderCodeHolder.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
ShaderCompileTask.cs Use event to wake the main thread on task completion 2021-04-18 17:33:59 +01:00
ShaderDumper.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
TextureDescriptorCapableGpuAccessor.cs Pass CbufSlot when getting info from the texture descriptor (#2291) 2021-05-19 20:05:43 +02:00