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Ryujinx/Ryujinx.Graphics.OpenGL/FormatTable.cs
2022-08-16 15:42:42 +02:00

225 lines
23 KiB
C#

using OpenTK.Graphics.OpenGL;
using Ryujinx.Graphics.GAL;
using System;
namespace Ryujinx.Graphics.OpenGL
{
struct FormatTable
{
private static FormatInfo[] _table;
private static SizedInternalFormat[] _tableImage;
static FormatTable()
{
int tableSize = Enum.GetNames<Format>().Length;
_table = new FormatInfo[tableSize];
_tableImage = new SizedInternalFormat[tableSize];
Add(Format.R8Unorm, new FormatInfo(1, true, false, All.R8, PixelFormat.Red, PixelType.UnsignedByte));
Add(Format.R8Snorm, new FormatInfo(1, true, false, All.R8Snorm, PixelFormat.Red, PixelType.Byte));
Add(Format.R8Uint, new FormatInfo(1, false, false, All.R8ui, PixelFormat.RedInteger, PixelType.UnsignedByte));
Add(Format.R8Sint, new FormatInfo(1, false, false, All.R8i, PixelFormat.RedInteger, PixelType.Byte));
Add(Format.R16Float, new FormatInfo(1, false, false, All.R16f, PixelFormat.Red, PixelType.HalfFloat));
Add(Format.R16Unorm, new FormatInfo(1, true, false, All.R16, PixelFormat.Red, PixelType.UnsignedShort));
Add(Format.R16Snorm, new FormatInfo(1, true, false, All.R16Snorm, PixelFormat.Red, PixelType.Short));
Add(Format.R16Uint, new FormatInfo(1, false, false, All.R16ui, PixelFormat.RedInteger, PixelType.UnsignedShort));
Add(Format.R16Sint, new FormatInfo(1, false, false, All.R16i, PixelFormat.RedInteger, PixelType.Short));
Add(Format.R32Float, new FormatInfo(1, false, false, All.R32f, PixelFormat.Red, PixelType.Float));
Add(Format.R32Uint, new FormatInfo(1, false, false, All.R32ui, PixelFormat.RedInteger, PixelType.UnsignedInt));
Add(Format.R32Sint, new FormatInfo(1, false, false, All.R32i, PixelFormat.RedInteger, PixelType.Int));
Add(Format.R8G8Unorm, new FormatInfo(2, true, false, All.Rg8, PixelFormat.Rg, PixelType.UnsignedByte));
Add(Format.R8G8Snorm, new FormatInfo(2, true, false, All.Rg8Snorm, PixelFormat.Rg, PixelType.Byte));
Add(Format.R8G8Uint, new FormatInfo(2, false, false, All.Rg8ui, PixelFormat.RgInteger, PixelType.UnsignedByte));
Add(Format.R8G8Sint, new FormatInfo(2, false, false, All.Rg8i, PixelFormat.RgInteger, PixelType.Byte));
Add(Format.R16G16Float, new FormatInfo(2, false, false, All.Rg16f, PixelFormat.Rg, PixelType.HalfFloat));
Add(Format.R16G16Unorm, new FormatInfo(2, true, false, All.Rg16, PixelFormat.Rg, PixelType.UnsignedShort));
Add(Format.R16G16Snorm, new FormatInfo(2, true, false, All.Rg16Snorm, PixelFormat.Rg, PixelType.Short));
Add(Format.R16G16Uint, new FormatInfo(2, false, false, All.Rg16ui, PixelFormat.RgInteger, PixelType.UnsignedShort));
Add(Format.R16G16Sint, new FormatInfo(2, false, false, All.Rg16i, PixelFormat.RgInteger, PixelType.Short));
Add(Format.R32G32Float, new FormatInfo(2, false, false, All.Rg32f, PixelFormat.Rg, PixelType.Float));
Add(Format.R32G32Uint, new FormatInfo(2, false, false, All.Rg32ui, PixelFormat.RgInteger, PixelType.UnsignedInt));
Add(Format.R32G32Sint, new FormatInfo(2, false, false, All.Rg32i, PixelFormat.RgInteger, PixelType.Int));
Add(Format.R8G8B8Unorm, new FormatInfo(3, true, false, All.Rgb8, PixelFormat.Rgb, PixelType.UnsignedByte));
Add(Format.R8G8B8Snorm, new FormatInfo(3, true, false, All.Rgb8Snorm, PixelFormat.Rgb, PixelType.Byte));
Add(Format.R8G8B8Uint, new FormatInfo(3, false, false, All.Rgb8ui, PixelFormat.RgbInteger, PixelType.UnsignedByte));
Add(Format.R8G8B8Sint, new FormatInfo(3, false, false, All.Rgb8i, PixelFormat.RgbInteger, PixelType.Byte));
Add(Format.R16G16B16Float, new FormatInfo(3, false, false, All.Rgb16f, PixelFormat.Rgb, PixelType.HalfFloat));
Add(Format.R16G16B16Unorm, new FormatInfo(3, true, false, All.Rgb16, PixelFormat.Rgb, PixelType.UnsignedShort));
Add(Format.R16G16B16Snorm, new FormatInfo(3, true, false, All.Rgb16Snorm, PixelFormat.Rgb, PixelType.Short));
Add(Format.R16G16B16Uint, new FormatInfo(3, false, false, All.Rgb16ui, PixelFormat.RgbInteger, PixelType.UnsignedShort));
Add(Format.R16G16B16Sint, new FormatInfo(3, false, false, All.Rgb16i, PixelFormat.RgbInteger, PixelType.Short));
Add(Format.R32G32B32Float, new FormatInfo(3, false, false, All.Rgb32f, PixelFormat.Rgb, PixelType.Float));
Add(Format.R32G32B32Uint, new FormatInfo(3, false, false, All.Rgb32ui, PixelFormat.RgbInteger, PixelType.UnsignedInt));
Add(Format.R32G32B32Sint, new FormatInfo(3, false, false, All.Rgb32i, PixelFormat.RgbInteger, PixelType.Int));
Add(Format.R8G8B8A8Unorm, new FormatInfo(4, true, false, All.Rgba8, PixelFormat.Rgba, PixelType.UnsignedByte));
Add(Format.R8G8B8A8Snorm, new FormatInfo(4, true, false, All.Rgba8Snorm, PixelFormat.Rgba, PixelType.Byte));
Add(Format.R8G8B8A8Uint, new FormatInfo(4, false, false, All.Rgba8ui, PixelFormat.RgbaInteger, PixelType.UnsignedByte));
Add(Format.R8G8B8A8Sint, new FormatInfo(4, false, false, All.Rgba8i, PixelFormat.RgbaInteger, PixelType.Byte));
Add(Format.R16G16B16A16Float, new FormatInfo(4, false, false, All.Rgba16f, PixelFormat.Rgba, PixelType.HalfFloat));
Add(Format.R16G16B16A16Unorm, new FormatInfo(4, true, false, All.Rgba16, PixelFormat.Rgba, PixelType.UnsignedShort));
Add(Format.R16G16B16A16Snorm, new FormatInfo(4, true, false, All.Rgba16Snorm, PixelFormat.Rgba, PixelType.Short));
Add(Format.R16G16B16A16Uint, new FormatInfo(4, false, false, All.Rgba16ui, PixelFormat.RgbaInteger, PixelType.UnsignedShort));
Add(Format.R16G16B16A16Sint, new FormatInfo(4, false, false, All.Rgba16i, PixelFormat.RgbaInteger, PixelType.Short));
Add(Format.R32G32B32A32Float, new FormatInfo(4, false, false, All.Rgba32f, PixelFormat.Rgba, PixelType.Float));
Add(Format.R32G32B32A32Uint, new FormatInfo(4, false, false, All.Rgba32ui, PixelFormat.RgbaInteger, PixelType.UnsignedInt));
Add(Format.R32G32B32A32Sint, new FormatInfo(4, false, false, All.Rgba32i, PixelFormat.RgbaInteger, PixelType.Int));
Add(Format.S8Uint, new FormatInfo(1, false, false, All.StencilIndex8, PixelFormat.StencilIndex, PixelType.UnsignedByte));
Add(Format.D16Unorm, new FormatInfo(1, false, false, All.DepthComponent16, PixelFormat.DepthComponent, PixelType.UnsignedShort));
Add(Format.S8UintD24Unorm, new FormatInfo(1, false, false, All.Depth24Stencil8, PixelFormat.DepthStencil, PixelType.UnsignedInt248));
Add(Format.D32Float, new FormatInfo(1, false, false, All.DepthComponent32f, PixelFormat.DepthComponent, PixelType.Float));
Add(Format.D24UnormS8Uint, new FormatInfo(1, false, false, All.Depth24Stencil8, PixelFormat.DepthStencil, PixelType.UnsignedInt248));
Add(Format.D32FloatS8Uint, new FormatInfo(1, false, false, All.Depth32fStencil8, PixelFormat.DepthStencil, PixelType.Float32UnsignedInt248Rev));
Add(Format.R8G8B8A8Srgb, new FormatInfo(4, false, false, All.Srgb8Alpha8, PixelFormat.Rgba, PixelType.UnsignedByte));
Add(Format.R4G4B4A4Unorm, new FormatInfo(4, true, false, All.Rgba4, PixelFormat.Rgba, PixelType.UnsignedShort4444Reversed));
Add(Format.R5G5B5X1Unorm, new FormatInfo(4, true, false, All.Rgb5, PixelFormat.Rgb, PixelType.UnsignedShort1555Reversed));
Add(Format.R5G5B5A1Unorm, new FormatInfo(4, true, false, All.Rgb5A1, PixelFormat.Rgba, PixelType.UnsignedShort1555Reversed));
Add(Format.R5G6B5Unorm, new FormatInfo(3, true, false, All.Rgb565, PixelFormat.Rgb, PixelType.UnsignedShort565Reversed));
Add(Format.R10G10B10A2Unorm, new FormatInfo(4, true, false, All.Rgb10A2, PixelFormat.Rgba, PixelType.UnsignedInt2101010Reversed));
Add(Format.R10G10B10A2Uint, new FormatInfo(4, false, false, All.Rgb10A2ui, PixelFormat.RgbaInteger, PixelType.UnsignedInt2101010Reversed));
Add(Format.R11G11B10Float, new FormatInfo(3, false, false, All.R11fG11fB10f, PixelFormat.Rgb, PixelType.UnsignedInt10F11F11FRev));
Add(Format.R9G9B9E5Float, new FormatInfo(3, false, false, All.Rgb9E5, PixelFormat.Rgb, PixelType.UnsignedInt5999Rev));
Add(Format.Bc1RgbaUnorm, new FormatInfo(4, true, false, All.CompressedRgbaS3tcDxt1Ext));
Add(Format.Bc2Unorm, new FormatInfo(4, true, false, All.CompressedRgbaS3tcDxt3Ext));
Add(Format.Bc3Unorm, new FormatInfo(4, true, false, All.CompressedRgbaS3tcDxt5Ext));
Add(Format.Bc1RgbaSrgb, new FormatInfo(4, true, false, All.CompressedSrgbAlphaS3tcDxt1Ext));
Add(Format.Bc2Srgb, new FormatInfo(4, false, false, All.CompressedSrgbAlphaS3tcDxt3Ext));
Add(Format.Bc3Srgb, new FormatInfo(4, false, false, All.CompressedSrgbAlphaS3tcDxt5Ext));
Add(Format.Bc4Unorm, new FormatInfo(1, true, false, All.CompressedRedRgtc1));
Add(Format.Bc4Snorm, new FormatInfo(1, true, false, All.CompressedSignedRedRgtc1));
Add(Format.Bc5Unorm, new FormatInfo(2, true, false, All.CompressedRgRgtc2));
Add(Format.Bc5Snorm, new FormatInfo(2, true, false, All.CompressedSignedRgRgtc2));
Add(Format.Bc7Unorm, new FormatInfo(4, true, false, All.CompressedRgbaBptcUnorm));
Add(Format.Bc7Srgb, new FormatInfo(4, false, false, All.CompressedSrgbAlphaBptcUnorm));
Add(Format.Bc6HSfloat, new FormatInfo(4, false, false, All.CompressedRgbBptcSignedFloat));
Add(Format.Bc6HUfloat, new FormatInfo(4, false, false, All.CompressedRgbBptcUnsignedFloat));
Add(Format.Etc2RgbUnorm, new FormatInfo(4, false, false, All.CompressedRgb8Etc2));
Add(Format.Etc2RgbaUnorm, new FormatInfo(4, false, false, All.CompressedRgba8Etc2Eac));
Add(Format.Etc2RgbPtaUnorm, new FormatInfo(4, false, false, All.CompressedRgb8PunchthroughAlpha1Etc2));
Add(Format.Etc2RgbSrgb, new FormatInfo(4, false, false, All.CompressedSrgb8Etc2));
Add(Format.Etc2RgbaSrgb, new FormatInfo(4, false, false, All.CompressedSrgb8Alpha8Etc2Eac));
Add(Format.Etc2RgbPtaSrgb, new FormatInfo(4, false, false, All.CompressedSrgb8PunchthroughAlpha1Etc2));
Add(Format.R8Uscaled, new FormatInfo(1, false, true, All.R8ui, PixelFormat.RedInteger, PixelType.UnsignedByte));
Add(Format.R8Sscaled, new FormatInfo(1, false, true, All.R8i, PixelFormat.RedInteger, PixelType.Byte));
Add(Format.R16Uscaled, new FormatInfo(1, false, true, All.R16ui, PixelFormat.RedInteger, PixelType.UnsignedShort));
Add(Format.R16Sscaled, new FormatInfo(1, false, true, All.R16i, PixelFormat.RedInteger, PixelType.Short));
Add(Format.R32Uscaled, new FormatInfo(1, false, true, All.R32ui, PixelFormat.RedInteger, PixelType.UnsignedInt));
Add(Format.R32Sscaled, new FormatInfo(1, false, true, All.R32i, PixelFormat.RedInteger, PixelType.Int));
Add(Format.R8G8Uscaled, new FormatInfo(2, false, true, All.Rg8ui, PixelFormat.RgInteger, PixelType.UnsignedByte));
Add(Format.R8G8Sscaled, new FormatInfo(2, false, true, All.Rg8i, PixelFormat.RgInteger, PixelType.Byte));
Add(Format.R16G16Uscaled, new FormatInfo(2, false, true, All.Rg16ui, PixelFormat.RgInteger, PixelType.UnsignedShort));
Add(Format.R16G16Sscaled, new FormatInfo(2, false, true, All.Rg16i, PixelFormat.RgInteger, PixelType.Short));
Add(Format.R32G32Uscaled, new FormatInfo(2, false, true, All.Rg32ui, PixelFormat.RgInteger, PixelType.UnsignedInt));
Add(Format.R32G32Sscaled, new FormatInfo(2, false, true, All.Rg32i, PixelFormat.RgInteger, PixelType.Int));
Add(Format.R8G8B8Uscaled, new FormatInfo(3, false, true, All.Rgb8ui, PixelFormat.RgbInteger, PixelType.UnsignedByte));
Add(Format.R8G8B8Sscaled, new FormatInfo(3, false, true, All.Rgb8i, PixelFormat.RgbInteger, PixelType.Byte));
Add(Format.R16G16B16Uscaled, new FormatInfo(3, false, true, All.Rgb16ui, PixelFormat.RgbInteger, PixelType.UnsignedShort));
Add(Format.R16G16B16Sscaled, new FormatInfo(3, false, true, All.Rgb16i, PixelFormat.RgbInteger, PixelType.Short));
Add(Format.R32G32B32Uscaled, new FormatInfo(3, false, true, All.Rgb32ui, PixelFormat.RgbInteger, PixelType.UnsignedInt));
Add(Format.R32G32B32Sscaled, new FormatInfo(3, false, true, All.Rgb32i, PixelFormat.RgbInteger, PixelType.Int));
Add(Format.R8G8B8A8Uscaled, new FormatInfo(4, false, true, All.Rgba8ui, PixelFormat.RgbaInteger, PixelType.UnsignedByte));
Add(Format.R8G8B8A8Sscaled, new FormatInfo(4, false, true, All.Rgba8i, PixelFormat.RgbaInteger, PixelType.Byte));
Add(Format.R16G16B16A16Uscaled, new FormatInfo(4, false, true, All.Rgba16ui, PixelFormat.RgbaInteger, PixelType.UnsignedShort));
Add(Format.R16G16B16A16Sscaled, new FormatInfo(4, false, true, All.Rgba16i, PixelFormat.RgbaInteger, PixelType.Short));
Add(Format.R32G32B32A32Uscaled, new FormatInfo(4, false, true, All.Rgba32ui, PixelFormat.RgbaInteger, PixelType.UnsignedInt));
Add(Format.R32G32B32A32Sscaled, new FormatInfo(4, false, true, All.Rgba32i, PixelFormat.RgbaInteger, PixelType.Int));
Add(Format.R10G10B10A2Snorm, new FormatInfo(4, true, false, All.Rgb10A2, PixelFormat.Rgba, (PixelType)All.Int2101010Rev));
Add(Format.R10G10B10A2Sint, new FormatInfo(4, false, false, All.Rgb10A2, PixelFormat.RgbaInteger, (PixelType)All.Int2101010Rev));
Add(Format.R10G10B10A2Uscaled, new FormatInfo(4, false, true, All.Rgb10A2ui, PixelFormat.RgbaInteger, PixelType.UnsignedInt2101010Reversed));
Add(Format.R10G10B10A2Sscaled, new FormatInfo(4, false, true, All.Rgb10A2, PixelFormat.RgbaInteger, PixelType.UnsignedInt2101010Reversed));
Add(Format.Astc4x4Unorm, new FormatInfo(4, true, false, All.CompressedRgbaAstc4X4Khr));
Add(Format.Astc5x4Unorm, new FormatInfo(4, true, false, All.CompressedRgbaAstc5X4Khr));
Add(Format.Astc5x5Unorm, new FormatInfo(4, true, false, All.CompressedRgbaAstc5X5Khr));
Add(Format.Astc6x5Unorm, new FormatInfo(4, true, false, All.CompressedRgbaAstc6X5Khr));
Add(Format.Astc6x6Unorm, new FormatInfo(4, true, false, All.CompressedRgbaAstc6X6Khr));
Add(Format.Astc8x5Unorm, new FormatInfo(4, true, false, All.CompressedRgbaAstc8X5Khr));
Add(Format.Astc8x6Unorm, new FormatInfo(4, true, false, All.CompressedRgbaAstc8X6Khr));
Add(Format.Astc8x8Unorm, new FormatInfo(4, true, false, All.CompressedRgbaAstc8X8Khr));
Add(Format.Astc10x5Unorm, new FormatInfo(4, true, false, All.CompressedRgbaAstc10X5Khr));
Add(Format.Astc10x6Unorm, new FormatInfo(4, true, false, All.CompressedRgbaAstc10X6Khr));
Add(Format.Astc10x8Unorm, new FormatInfo(4, true, false, All.CompressedRgbaAstc10X8Khr));
Add(Format.Astc10x10Unorm, new FormatInfo(4, true, false, All.CompressedRgbaAstc10X10Khr));
Add(Format.Astc12x10Unorm, new FormatInfo(4, true, false, All.CompressedRgbaAstc12X10Khr));
Add(Format.Astc12x12Unorm, new FormatInfo(4, true, false, All.CompressedRgbaAstc12X12Khr));
Add(Format.Astc4x4Srgb, new FormatInfo(4, false, false, All.CompressedSrgb8Alpha8Astc4X4Khr));
Add(Format.Astc5x4Srgb, new FormatInfo(4, false, false, All.CompressedSrgb8Alpha8Astc5X4Khr));
Add(Format.Astc5x5Srgb, new FormatInfo(4, false, false, All.CompressedSrgb8Alpha8Astc5X5Khr));
Add(Format.Astc6x5Srgb, new FormatInfo(4, false, false, All.CompressedSrgb8Alpha8Astc6X5Khr));
Add(Format.Astc6x6Srgb, new FormatInfo(4, false, false, All.CompressedSrgb8Alpha8Astc6X6Khr));
Add(Format.Astc8x5Srgb, new FormatInfo(4, false, false, All.CompressedSrgb8Alpha8Astc8X5Khr));
Add(Format.Astc8x6Srgb, new FormatInfo(4, false, false, All.CompressedSrgb8Alpha8Astc8X6Khr));
Add(Format.Astc8x8Srgb, new FormatInfo(4, false, false, All.CompressedSrgb8Alpha8Astc8X8Khr));
Add(Format.Astc10x5Srgb, new FormatInfo(4, false, false, All.CompressedSrgb8Alpha8Astc10X5Khr));
Add(Format.Astc10x6Srgb, new FormatInfo(4, false, false, All.CompressedSrgb8Alpha8Astc10X6Khr));
Add(Format.Astc10x8Srgb, new FormatInfo(4, false, false, All.CompressedSrgb8Alpha8Astc10X8Khr));
Add(Format.Astc10x10Srgb, new FormatInfo(4, false, false, All.CompressedSrgb8Alpha8Astc10X10Khr));
Add(Format.Astc12x10Srgb, new FormatInfo(4, false, false, All.CompressedSrgb8Alpha8Astc12X10Khr));
Add(Format.Astc12x12Srgb, new FormatInfo(4, false, false, All.CompressedSrgb8Alpha8Astc12X12Khr));
Add(Format.B5G6R5Unorm, new FormatInfo(3, true, false, All.Rgb565, PixelFormat.Rgb, PixelType.UnsignedShort565Reversed));
Add(Format.B5G5R5A1Unorm, new FormatInfo(4, true, false, All.Rgb5A1, PixelFormat.Rgba, PixelType.UnsignedShort1555Reversed));
Add(Format.A1B5G5R5Unorm, new FormatInfo(4, true, false, All.Rgb5A1, PixelFormat.Rgba, PixelType.UnsignedShort5551));
Add(Format.B8G8R8A8Unorm, new FormatInfo(4, true, false, All.Rgba8, PixelFormat.Rgba, PixelType.UnsignedByte));
Add(Format.B8G8R8A8Srgb, new FormatInfo(4, false, false, All.Srgb8Alpha8, PixelFormat.Rgba, PixelType.UnsignedByte));
Add(Format.R8Unorm, SizedInternalFormat.R8);
Add(Format.R8Uint, SizedInternalFormat.R8ui);
Add(Format.R8Sint, SizedInternalFormat.R8i);
Add(Format.R16Float, SizedInternalFormat.R16f);
Add(Format.R16Unorm, SizedInternalFormat.R16);
Add(Format.R16Snorm, (SizedInternalFormat)All.R16Snorm);
Add(Format.R16Uint, SizedInternalFormat.R16ui);
Add(Format.R16Sint, SizedInternalFormat.R16i);
Add(Format.R32Float, SizedInternalFormat.R32f);
Add(Format.R32Uint, SizedInternalFormat.R32ui);
Add(Format.R32Sint, SizedInternalFormat.R32i);
Add(Format.R8G8Unorm, SizedInternalFormat.Rg8);
Add(Format.R8G8Snorm, (SizedInternalFormat)All.Rg8Snorm);
Add(Format.R8G8Uint, SizedInternalFormat.Rg8ui);
Add(Format.R8G8Sint, SizedInternalFormat.Rg8i);
Add(Format.R16G16Float, SizedInternalFormat.Rg16f);
Add(Format.R16G16Unorm, SizedInternalFormat.Rg16);
Add(Format.R16G16Snorm, (SizedInternalFormat)All.Rg16Snorm);
Add(Format.R16G16Uint, SizedInternalFormat.Rg16ui);
Add(Format.R16G16Sint, SizedInternalFormat.Rg16i);
Add(Format.R32G32Float, SizedInternalFormat.Rg32f);
Add(Format.R32G32Uint, SizedInternalFormat.Rg32ui);
Add(Format.R32G32Sint, SizedInternalFormat.Rg32i);
Add(Format.R8G8B8A8Unorm, SizedInternalFormat.Rgba8);
Add(Format.R8G8B8A8Snorm, (SizedInternalFormat)All.Rgba8Snorm);
Add(Format.R8G8B8A8Uint, SizedInternalFormat.Rgba8ui);
Add(Format.R8G8B8A8Sint, SizedInternalFormat.Rgba8i);
Add(Format.R16G16B16A16Float, SizedInternalFormat.Rgba16f);
Add(Format.R16G16B16A16Unorm, SizedInternalFormat.Rgba16);
Add(Format.R16G16B16A16Snorm, (SizedInternalFormat)All.Rgba16Snorm);
Add(Format.R16G16B16A16Uint, SizedInternalFormat.Rgba16ui);
Add(Format.R16G16B16A16Sint, SizedInternalFormat.Rgba16i);
Add(Format.R32G32B32A32Float, SizedInternalFormat.Rgba32f);
Add(Format.R32G32B32A32Uint, SizedInternalFormat.Rgba32ui);
Add(Format.R32G32B32A32Sint, SizedInternalFormat.Rgba32i);
Add(Format.R8G8B8A8Srgb, SizedInternalFormat.Rgba8);
Add(Format.R10G10B10A2Unorm, (SizedInternalFormat)All.Rgb10A2);
Add(Format.R10G10B10A2Uint, (SizedInternalFormat)All.Rgb10A2ui);
Add(Format.R11G11B10Float, (SizedInternalFormat)All.R11fG11fB10f);
}
private static void Add(Format format, FormatInfo info)
{
_table[(int)format] = info;
}
private static void Add(Format format, SizedInternalFormat sif)
{
_tableImage[(int)format] = sif;
}
public static FormatInfo GetFormatInfo(Format format)
{
return _table[(int)format];
}
public static SizedInternalFormat GetImageFormat(Format format)
{
return _tableImage[(int)format];
}
}
}