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Ryujinx/Ryujinx.Graphics.Gpu/Image
gdkchan 03711dd7b5
Implement SULD shader instruction (#1117)
* Implement SULD shader instruction

* Some nits
2020-04-22 09:35:28 +10:00
..
AutoDeleteCache.cs
FormatInfo.cs
FormatTable.cs
Pool.cs
ReductionFilter.cs
Sampler.cs Make max anisotropy configurable (#1043) 2020-03-31 08:38:52 +11:00
SamplerDescriptor.cs Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) 2020-04-21 07:59:59 +10:00
SamplerMinFilter.cs
SamplerMipFilter.cs
SamplerPool.cs Add a GetSpan method to the memory manager and use it on GPU (#877) 2020-01-13 10:27:50 +11:00
Texture.cs Support partial invalidation on texture access (#1000) 2020-03-20 14:17:11 +11:00
TextureBindingInfo.cs
TextureBindingsManager.cs Add a GetSpan method to the memory manager and use it on GPU (#877) 2020-01-13 10:27:50 +11:00
TextureCompatibility.cs
TextureComponent.cs
TextureDescriptor.cs Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) 2020-04-21 07:59:59 +10:00
TextureDescriptorType.cs
TextureInfo.cs
TextureManager.cs Implement SULD shader instruction (#1117) 2020-04-22 09:35:28 +10:00
TextureMsaaMode.cs
TexturePool.cs Add a GetSpan method to the memory manager and use it on GPU (#877) 2020-01-13 10:27:50 +11:00
TexturePoolCache.cs
TextureSearchFlags.cs
TextureTarget.cs