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Ryujinx/src/Ryujinx.Graphics.Gpu/Shader
gdkchan 2cdcfe46d8
Remove barrier on Intel if control flow is potentially divergent (#5044)
* Remove barrier on Intel if control flow is potentially divergent

* Shader cache version bump
2023-06-08 17:43:16 -03:00
..
DiskCache Remove barrier on Intel if control flow is potentially divergent (#5044) 2023-06-08 17:43:16 -03:00
HashTable Move solution and projects to src 2023-04-27 23:51:14 +02:00
CachedShaderBindings.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
CachedShaderProgram.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
CachedShaderStage.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ComputeShaderCacheHashTable.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
GpuAccessor.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
GpuAccessorBase.cs Remove barrier on Intel if control flow is potentially divergent (#5044) 2023-06-08 17:43:16 -03:00
GpuAccessorState.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
GpuChannelComputeState.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
GpuChannelGraphicsState.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
GpuChannelPoolState.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ResourceCounts.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ShaderAddresses.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ShaderCache.cs Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 2023-05-21 14:04:21 -03:00
ShaderCacheHashTable.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ShaderCacheState.cs UI: Add progress bar for re-packaging shaders (#4805) 2023-05-06 15:35:46 +02:00
ShaderCodeAccessor.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ShaderDumper.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ShaderDumpPaths.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ShaderInfoBuilder.cs Implement shader storage buffer operations using new Load/Store instructions (#4993) 2023-06-03 20:12:18 -03:00
ShaderSpecializationList.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ShaderSpecializationState.cs Vulkan: Include DepthMode in ProgramPipelineState (#5185) 2023-06-01 09:05:39 +02:00
TransformFeedbackDescriptor.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00