mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-22 17:12:01 +00:00
1080f64df9
* Implement HLE macros for render target clears * Add constants for the offsets
96 lines
3.6 KiB
C#
96 lines
3.6 KiB
C#
using Ryujinx.Common;
|
|
using Ryujinx.Graphics.GAL;
|
|
using System;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace Ryujinx.Graphics.Gpu.Engine.MME
|
|
{
|
|
/// <summary>
|
|
/// Table with information about High-level implementations of GPU Macro code.
|
|
/// </summary>
|
|
static class MacroHLETable
|
|
{
|
|
/// <summary>
|
|
/// Macroo High-level implementation table entry.
|
|
/// </summary>
|
|
struct TableEntry
|
|
{
|
|
/// <summary>
|
|
/// Name of the Macro function.
|
|
/// </summary>
|
|
public MacroHLEFunctionName Name { get; }
|
|
|
|
/// <summary>
|
|
/// Hash of the original binary Macro function code.
|
|
/// </summary>
|
|
public Hash128 Hash { get; }
|
|
|
|
/// <summary>
|
|
/// Size (in bytes) of the original binary Macro function code.
|
|
/// </summary>
|
|
public int Length { get; }
|
|
|
|
/// <summary>
|
|
/// Creates a new table entry.
|
|
/// </summary>
|
|
/// <param name="name">Name of the Macro function</param>
|
|
/// <param name="hash">Hash of the original binary Macro function code</param>
|
|
/// <param name="length">Size (in bytes) of the original binary Macro function code</param>
|
|
public TableEntry(MacroHLEFunctionName name, Hash128 hash, int length)
|
|
{
|
|
Name = name;
|
|
Hash = hash;
|
|
Length = length;
|
|
}
|
|
}
|
|
|
|
private static readonly TableEntry[] Table = new TableEntry[]
|
|
{
|
|
new TableEntry(MacroHLEFunctionName.ClearColor, new Hash128(0xA9FB28D1DC43645A, 0xB177E5D2EAE67FB0), 0x28),
|
|
new TableEntry(MacroHLEFunctionName.ClearDepthStencil, new Hash128(0x1B96CB77D4879F4F, 0x8557032FE0C965FB), 0x24),
|
|
new TableEntry(MacroHLEFunctionName.MultiDrawElementsIndirectCount, new Hash128(0x890AF57ED3FB1C37, 0x35D0C95C61F5386F), 0x19C)
|
|
};
|
|
|
|
private static bool IsMacroHLESupported(Capabilities caps, MacroHLEFunctionName name)
|
|
{
|
|
if (name == MacroHLEFunctionName.ClearColor ||
|
|
name == MacroHLEFunctionName.ClearDepthStencil)
|
|
{
|
|
return true;
|
|
}
|
|
else if (name == MacroHLEFunctionName.MultiDrawElementsIndirectCount)
|
|
{
|
|
return caps.SupportsIndirectParameters;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks if there's a fast, High-level implementation of the specified Macro code available.
|
|
/// </summary>
|
|
/// <param name="code">Macro code to be checked</param>
|
|
/// <param name="caps">Renderer capabilities to check for this macro HLE support</param>
|
|
/// <param name="name">Name of the function if a implementation is available and supported, otherwise <see cref="MacroHLEFunctionName.None"/></param>
|
|
/// <returns>True if there is a implementation available and supported, false otherwise</returns>
|
|
public static bool TryGetMacroHLEFunction(ReadOnlySpan<int> code, Capabilities caps, out MacroHLEFunctionName name)
|
|
{
|
|
var mc = MemoryMarshal.Cast<int, byte>(code);
|
|
|
|
for (int i = 0; i < Table.Length; i++)
|
|
{
|
|
ref var entry = ref Table[i];
|
|
|
|
var hash = XXHash128.ComputeHash(mc.Slice(0, entry.Length));
|
|
if (hash == entry.Hash)
|
|
{
|
|
name = entry.Name;
|
|
return IsMacroHLESupported(caps, name);
|
|
}
|
|
}
|
|
|
|
name = MacroHLEFunctionName.None;
|
|
return false;
|
|
}
|
|
}
|
|
}
|