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Ryujinx/Ryujinx.Memory/Range
riperiperi fff48bb45a
Smaller initial size for ModifiedRangeList & directly inherit range list (#2663)
This fixes a potential regression with the new range list changes, where the cost for creating new ones would be rather large due to creating a 1024 size array. Also reduces cost for range list inheritance by using the first existing range list as a base, rather than creating a new one then adding both lists to it.

The growth size for the RangeList is now identical to its initial size. Every 32 elements was probably a little too common - now it is 1024 for most things and 8 for the buffer modified range list.

The Unmapped and SyncMethod methods have been changed to ensure that they behave properly if the range list is set null. Cleaned up a few calls to use the null-conditional operator.
2021-10-04 15:38:59 -03:00
..
HostMemoryRange.cs
IMultiRangeItem.cs
INonOverlappingRange.cs
IRange.cs
MemoryRange.cs
MultiRange.cs
MultiRangeList.cs
NonOverlappingRangeList.cs
RangeList.cs Smaller initial size for ModifiedRangeList & directly inherit range list (#2663) 2021-10-04 15:38:59 -03:00