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3249f8ff41
* Use source generated json serializers in order to improve code trimming * Use strongly typed github releases model to fetch updates instead of raw Newtonsoft.Json parsing * Use separate model for LogEventArgs serialization * Make dynamic object formatter static. Fix string builder pooling. * Do not inherit json version of LogEventArgs from EventArgs * Fix extra space in object formatting * Write log json directly to stream instead of using buffer writer * Rebase fixes * Rebase fixes * Rebase fixes * Enforce block-scoped namespaces in the solution. Convert style for existing code * Apply suggestions from code review Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Rebase indent fix * Fix indent * Delete unnecessary json properties * Rebase fix * Remove overridden json property names as they are handled in the options * Apply suggestions from code review Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Use default json options in github api calls * Indentation and spacing fixes * Fix json serialization * Fix missing JsonConverter for config enums * Add double \n\n after the whole string, not inside join --------- Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
76 lines
No EOL
2.9 KiB
C#
76 lines
No EOL
2.9 KiB
C#
using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Utilities;
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using Ryujinx.HLE.HOS.Services.Account.Acc.Types;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.IO;
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namespace Ryujinx.HLE.HOS.Services.Account.Acc
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{
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class AccountSaveDataManager
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{
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private readonly string _profilesJsonPath = Path.Join(AppDataManager.BaseDirPath, "system", "Profiles.json");
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private static readonly ProfilesJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
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public UserId LastOpened { get; set; }
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public AccountSaveDataManager(ConcurrentDictionary<string, UserProfile> profiles)
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{
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// TODO: Use 0x8000000000000010 system savedata instead of a JSON file if needed.
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if (File.Exists(_profilesJsonPath))
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{
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try
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{
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ProfilesJson profilesJson = JsonHelper.DeserializeFromFile(_profilesJsonPath, SerializerContext.ProfilesJson);
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foreach (var profile in profilesJson.Profiles)
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{
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UserProfile addedProfile = new UserProfile(new UserId(profile.UserId), profile.Name, profile.Image, profile.LastModifiedTimestamp);
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profiles.AddOrUpdate(profile.UserId, addedProfile, (key, old) => addedProfile);
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}
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LastOpened = new UserId(profilesJson.LastOpened);
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}
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catch (Exception e)
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{
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Logger.Error?.Print(LogClass.Application, $"Failed to parse {_profilesJsonPath}: {e.Message} Loading default profile!");
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LastOpened = AccountManager.DefaultUserId;
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}
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}
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else
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{
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LastOpened = AccountManager.DefaultUserId;
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}
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}
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public void Save(ConcurrentDictionary<string, UserProfile> profiles)
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{
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ProfilesJson profilesJson = new ProfilesJson()
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{
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Profiles = new List<UserProfileJson>(),
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LastOpened = LastOpened.ToString()
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};
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foreach (var profile in profiles)
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{
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profilesJson.Profiles.Add(new UserProfileJson()
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{
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UserId = profile.Value.UserId.ToString(),
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Name = profile.Value.Name,
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AccountState = profile.Value.AccountState,
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OnlinePlayState = profile.Value.OnlinePlayState,
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LastModifiedTimestamp = profile.Value.LastModifiedTimestamp,
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Image = profile.Value.Image,
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});
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}
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JsonHelper.SerializeToFile(_profilesJsonPath, profilesJson, SerializerContext.ProfilesJson);
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}
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}
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} |