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OpenGL
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Fix XMAD shader instruction, gl_FrontFacing and enable face culling (#583)
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2019-02-15 14:23:14 +11:00 |
Shader
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Fix XMAD shader instruction, gl_FrontFacing and enable face culling (#583)
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2019-02-15 14:23:14 +11:00 |
EmbeddedResource.cs
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GalBlendEquation.cs
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Implment common and independent blend properly (fixes #458) (#485)
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2018-11-01 01:22:24 -03:00 |
GalBlendFactor.cs
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Implment common and independent blend properly (fixes #458) (#485)
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2018-11-01 01:22:24 -03:00 |
GalClearBufferFlags.cs
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GalColorF.cs
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GalComparisonOp.cs
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GalCullFace.cs
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GalFrontFace.cs
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GalImage.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
GalImageFormat.cs
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Some improvements for nvnflinger (#555)
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2019-01-05 22:26:16 +01:00 |
GalIndexFormat.cs
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GalMemoryLayout.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
GalPipelineState.cs
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Scissor test implementation. Partially stubbed until geometry shaders… (#556)
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2019-01-13 23:26:42 +02:00 |
GalPrimitiveType.cs
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GalShaderType.cs
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GalStencilOp.cs
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GalSurfaceFormat.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
GalTextureFilter.cs
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GalTextureFormat.cs
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Improve texture tables (#457)
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2018-10-17 18:02:23 -03:00 |
GalTextureMipFilter.cs
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GalTextureSampler.cs
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GalTextureSource.cs
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GalTextureType.cs
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GalTextureWrap.cs
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GalVertexAttrib.cs
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Better process implementation (#491)
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2018-11-28 20:18:09 -02:00 |
GalVertexAttribSize.cs
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GalVertexAttribType.cs
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GalVertexBinding.cs
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Quads, QuadStrip, const attributes and half-float attributes support (#447)
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2018-10-13 01:37:01 +00:00 |
GalZetaFormat.cs
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Improve texture tables (#457)
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2018-10-17 18:02:23 -03:00 |
IGalConstBuffer.cs
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Better process implementation (#491)
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2018-11-28 20:18:09 -02:00 |
IGalMemory.cs
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IGalPipeline.cs
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Improve texture tables (#457)
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2018-10-17 18:02:23 -03:00 |
IGalRasterizer.cs
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Better process implementation (#491)
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2018-11-28 20:18:09 -02:00 |
IGalRenderer.cs
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
IGalRenderTarget.cs
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Fix multiple rendertargets (#427)
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2018-09-26 00:55:30 +02:00 |
IGalShader.cs
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IGalTexture.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
ShaderDeclInfo.cs
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ShaderDumper.cs
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Initial support for shader half float instructions (#507)
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2019-01-31 09:43:24 -03:00 |
ShaderException.cs
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