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Ryujinx/src/Ryujinx.Graphics.Vulkan/VulkanInitialization.cs
riperiperi e18d258fa0
GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711)
* WIP texture pre-flush

Improve performance of TextureView GetData to buffer

Fix copy/sync ordering

Fix minor bug

Make this actually work

WIP host mapping stuff

* Fix usage flags

* message

* Cleanup 1

* Fix rebase

* Fix

* Improve pre-flush rules

* Fix pre-flush

* A lot of cleanup

* Use the host memory bits

* Select the correct memory type

* Cleanup TextureGroupHandle

* Missing comment

* Remove debugging logs

* Revert BufferHandle _value access modifier

* One interrupt action at a time.

* Support D32S8 to D24S8 conversion, safeguards

* Interrupt cannot happen in sync handle's lock

Waitable needs to be checked twice now, but this should stop it from deadlocking.

* Remove unused using

* Address some feedback

* Address feedback

* Address more feedback

* Address more feedback

* Improve sync rules

Should allow for faster sync in some cases.
2023-05-01 16:05:12 -03:00

540 lines
21 KiB
C#

using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.EXT;
using Silk.NET.Vulkan.Extensions.KHR;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
namespace Ryujinx.Graphics.Vulkan
{
public unsafe static class VulkanInitialization
{
private const uint InvalidIndex = uint.MaxValue;
private static uint MinimalVulkanVersion = Vk.Version11.Value;
private static uint MinimalInstanceVulkanVersion = Vk.Version12.Value;
private static uint MaximumVulkanVersion = Vk.Version12.Value;
private const string AppName = "Ryujinx.Graphics.Vulkan";
private const int QueuesCount = 2;
private static readonly string[] _desirableExtensions = new string[]
{
ExtConditionalRendering.ExtensionName,
ExtExtendedDynamicState.ExtensionName,
ExtTransformFeedback.ExtensionName,
KhrDrawIndirectCount.ExtensionName,
KhrPushDescriptor.ExtensionName,
ExtExternalMemoryHost.ExtensionName,
"VK_EXT_blend_operation_advanced",
"VK_EXT_custom_border_color",
"VK_EXT_descriptor_indexing", // Enabling this works around an issue with disposed buffer bindings on RADV.
"VK_EXT_fragment_shader_interlock",
"VK_EXT_index_type_uint8",
"VK_EXT_primitive_topology_list_restart",
"VK_EXT_robustness2",
"VK_EXT_shader_stencil_export",
"VK_KHR_shader_float16_int8",
"VK_EXT_shader_subgroup_ballot",
"VK_EXT_subgroup_size_control",
"VK_NV_geometry_shader_passthrough",
"VK_NV_viewport_array2",
"VK_KHR_portability_subset" // As per spec, we should enable this if present.
};
private static readonly string[] _requiredExtensions = new string[]
{
KhrSwapchain.ExtensionName
};
internal static VulkanInstance CreateInstance(Vk api, GraphicsDebugLevel logLevel, string[] requiredExtensions)
{
var enabledLayers = new List<string>();
var instanceExtensions = VulkanInstance.GetInstanceExtensions(api);
var instanceLayers = VulkanInstance.GetInstanceLayers(api);
void AddAvailableLayer(string layerName)
{
if (instanceLayers.Contains(layerName))
{
enabledLayers.Add(layerName);
}
else
{
Logger.Warning?.Print(LogClass.Gpu, $"Missing layer {layerName}");
}
}
if (logLevel != GraphicsDebugLevel.None)
{
AddAvailableLayer("VK_LAYER_KHRONOS_validation");
}
var enabledExtensions = requiredExtensions;
if (instanceExtensions.Contains("VK_EXT_debug_utils"))
{
enabledExtensions = enabledExtensions.Append(ExtDebugUtils.ExtensionName).ToArray();
}
var appName = Marshal.StringToHGlobalAnsi(AppName);
var applicationInfo = new ApplicationInfo
{
PApplicationName = (byte*)appName,
ApplicationVersion = 1,
PEngineName = (byte*)appName,
EngineVersion = 1,
ApiVersion = MaximumVulkanVersion
};
IntPtr* ppEnabledExtensions = stackalloc IntPtr[enabledExtensions.Length];
IntPtr* ppEnabledLayers = stackalloc IntPtr[enabledLayers.Count];
for (int i = 0; i < enabledExtensions.Length; i++)
{
ppEnabledExtensions[i] = Marshal.StringToHGlobalAnsi(enabledExtensions[i]);
}
for (int i = 0; i < enabledLayers.Count; i++)
{
ppEnabledLayers[i] = Marshal.StringToHGlobalAnsi(enabledLayers[i]);
}
var instanceCreateInfo = new InstanceCreateInfo
{
SType = StructureType.InstanceCreateInfo,
PApplicationInfo = &applicationInfo,
PpEnabledExtensionNames = (byte**)ppEnabledExtensions,
PpEnabledLayerNames = (byte**)ppEnabledLayers,
EnabledExtensionCount = (uint)enabledExtensions.Length,
EnabledLayerCount = (uint)enabledLayers.Count
};
Result result = VulkanInstance.Create(api, ref instanceCreateInfo, out var instance);
Marshal.FreeHGlobal(appName);
for (int i = 0; i < enabledExtensions.Length; i++)
{
Marshal.FreeHGlobal(ppEnabledExtensions[i]);
}
for (int i = 0; i < enabledLayers.Count; i++)
{
Marshal.FreeHGlobal(ppEnabledLayers[i]);
}
result.ThrowOnError();
return instance;
}
internal static VulkanPhysicalDevice FindSuitablePhysicalDevice(Vk api, VulkanInstance instance, SurfaceKHR surface, string preferredGpuId)
{
instance.EnumeratePhysicalDevices(out var physicalDevices).ThrowOnError();
// First we try to pick the the user preferred GPU.
for (int i = 0; i < physicalDevices.Length; i++)
{
if (IsPreferredAndSuitableDevice(api, physicalDevices[i], surface, preferredGpuId))
{
return physicalDevices[i];
}
}
// If we fail to do that, just use the first compatible GPU.
for (int i = 0; i < physicalDevices.Length; i++)
{
if (IsSuitableDevice(api, physicalDevices[i], surface))
{
return physicalDevices[i];
}
}
throw new VulkanException("Initialization failed, none of the available GPUs meets the minimum requirements.");
}
internal static DeviceInfo[] GetSuitablePhysicalDevices(Vk api)
{
var appName = Marshal.StringToHGlobalAnsi(AppName);
var applicationInfo = new ApplicationInfo
{
PApplicationName = (byte*)appName,
ApplicationVersion = 1,
PEngineName = (byte*)appName,
EngineVersion = 1,
ApiVersion = MaximumVulkanVersion
};
var instanceCreateInfo = new InstanceCreateInfo
{
SType = StructureType.InstanceCreateInfo,
PApplicationInfo = &applicationInfo,
PpEnabledExtensionNames = null,
PpEnabledLayerNames = null,
EnabledExtensionCount = 0,
EnabledLayerCount = 0
};
Result result = VulkanInstance.Create(api, ref instanceCreateInfo, out var rawInstance);
Marshal.FreeHGlobal(appName);
result.ThrowOnError();
using VulkanInstance instance = rawInstance;
// We currently assume that the instance is compatible with Vulkan 1.2
// TODO: Remove this once we relax our initialization codepaths.
if (instance.InstanceVersion < MinimalInstanceVulkanVersion)
{
return Array.Empty<DeviceInfo>();
}
instance.EnumeratePhysicalDevices(out VulkanPhysicalDevice[] physicalDevices).ThrowOnError();
List<DeviceInfo> deviceInfos = new List<DeviceInfo>();
foreach (VulkanPhysicalDevice physicalDevice in physicalDevices)
{
if (physicalDevice.PhysicalDeviceProperties.ApiVersion < MinimalVulkanVersion)
{
continue;
}
deviceInfos.Add(physicalDevice.ToDeviceInfo());
}
return deviceInfos.ToArray();
}
private static bool IsPreferredAndSuitableDevice(Vk api, VulkanPhysicalDevice physicalDevice, SurfaceKHR surface, string preferredGpuId)
{
if (physicalDevice.Id != preferredGpuId)
{
return false;
}
return IsSuitableDevice(api, physicalDevice, surface);
}
private static bool IsSuitableDevice(Vk api, VulkanPhysicalDevice physicalDevice, SurfaceKHR surface)
{
int extensionMatches = 0;
foreach (string requiredExtension in _requiredExtensions)
{
if (physicalDevice.IsDeviceExtensionPresent(requiredExtension))
{
extensionMatches++;
}
}
return extensionMatches == _requiredExtensions.Length && FindSuitableQueueFamily(api, physicalDevice, surface, out _) != InvalidIndex;
}
internal static uint FindSuitableQueueFamily(Vk api, VulkanPhysicalDevice physicalDevice, SurfaceKHR surface, out uint queueCount)
{
const QueueFlags RequiredFlags = QueueFlags.GraphicsBit | QueueFlags.ComputeBit;
var khrSurface = new KhrSurface(api.Context);
for (uint index = 0; index < physicalDevice.QueueFamilyProperties.Length; index++)
{
ref QueueFamilyProperties property = ref physicalDevice.QueueFamilyProperties[index];
khrSurface.GetPhysicalDeviceSurfaceSupport(physicalDevice.PhysicalDevice, index, surface, out var surfaceSupported).ThrowOnError();
if (property.QueueFlags.HasFlag(RequiredFlags) && surfaceSupported)
{
queueCount = property.QueueCount;
return index;
}
}
queueCount = 0;
return InvalidIndex;
}
internal static Device CreateDevice(Vk api, VulkanPhysicalDevice physicalDevice, uint queueFamilyIndex, uint queueCount)
{
if (queueCount > QueuesCount)
{
queueCount = QueuesCount;
}
float* queuePriorities = stackalloc float[(int)queueCount];
for (int i = 0; i < queueCount; i++)
{
queuePriorities[i] = 1f;
}
var queueCreateInfo = new DeviceQueueCreateInfo()
{
SType = StructureType.DeviceQueueCreateInfo,
QueueFamilyIndex = queueFamilyIndex,
QueueCount = queueCount,
PQueuePriorities = queuePriorities
};
bool useRobustBufferAccess = VendorUtils.FromId(physicalDevice.PhysicalDeviceProperties.VendorID) == Vendor.Nvidia;
PhysicalDeviceFeatures2 features2 = new PhysicalDeviceFeatures2()
{
SType = StructureType.PhysicalDeviceFeatures2
};
PhysicalDeviceVulkan11Features supportedFeaturesVk11 = new PhysicalDeviceVulkan11Features()
{
SType = StructureType.PhysicalDeviceVulkan11Features,
PNext = features2.PNext
};
features2.PNext = &supportedFeaturesVk11;
PhysicalDeviceCustomBorderColorFeaturesEXT supportedFeaturesCustomBorderColor = new PhysicalDeviceCustomBorderColorFeaturesEXT()
{
SType = StructureType.PhysicalDeviceCustomBorderColorFeaturesExt,
PNext = features2.PNext
};
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_custom_border_color"))
{
features2.PNext = &supportedFeaturesCustomBorderColor;
}
PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT supportedFeaturesPrimitiveTopologyListRestart = new PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT()
{
SType = StructureType.PhysicalDevicePrimitiveTopologyListRestartFeaturesExt,
PNext = features2.PNext
};
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_primitive_topology_list_restart"))
{
features2.PNext = &supportedFeaturesPrimitiveTopologyListRestart;
}
PhysicalDeviceTransformFeedbackFeaturesEXT supportedFeaturesTransformFeedback = new PhysicalDeviceTransformFeedbackFeaturesEXT()
{
SType = StructureType.PhysicalDeviceTransformFeedbackFeaturesExt,
PNext = features2.PNext
};
if (physicalDevice.IsDeviceExtensionPresent(ExtTransformFeedback.ExtensionName))
{
features2.PNext = &supportedFeaturesTransformFeedback;
}
PhysicalDeviceRobustness2FeaturesEXT supportedFeaturesRobustness2 = new PhysicalDeviceRobustness2FeaturesEXT()
{
SType = StructureType.PhysicalDeviceRobustness2FeaturesExt
};
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_robustness2"))
{
supportedFeaturesRobustness2.PNext = features2.PNext;
features2.PNext = &supportedFeaturesRobustness2;
}
api.GetPhysicalDeviceFeatures2(physicalDevice.PhysicalDevice, &features2);
var supportedFeatures = features2.Features;
var features = new PhysicalDeviceFeatures()
{
DepthBiasClamp = true,
DepthClamp = supportedFeatures.DepthClamp,
DualSrcBlend = supportedFeatures.DualSrcBlend,
FragmentStoresAndAtomics = true,
GeometryShader = supportedFeatures.GeometryShader,
ImageCubeArray = true,
IndependentBlend = true,
LogicOp = supportedFeatures.LogicOp,
OcclusionQueryPrecise = supportedFeatures.OcclusionQueryPrecise,
MultiViewport = supportedFeatures.MultiViewport,
PipelineStatisticsQuery = supportedFeatures.PipelineStatisticsQuery,
SamplerAnisotropy = true,
ShaderClipDistance = true,
ShaderFloat64 = supportedFeatures.ShaderFloat64,
ShaderImageGatherExtended = supportedFeatures.ShaderImageGatherExtended,
ShaderStorageImageMultisample = supportedFeatures.ShaderStorageImageMultisample,
// ShaderStorageImageReadWithoutFormat = true,
// ShaderStorageImageWriteWithoutFormat = true,
TessellationShader = supportedFeatures.TessellationShader,
VertexPipelineStoresAndAtomics = true,
RobustBufferAccess = useRobustBufferAccess
};
void* pExtendedFeatures = null;
PhysicalDeviceTransformFeedbackFeaturesEXT featuresTransformFeedback;
if (physicalDevice.IsDeviceExtensionPresent(ExtTransformFeedback.ExtensionName))
{
featuresTransformFeedback = new PhysicalDeviceTransformFeedbackFeaturesEXT()
{
SType = StructureType.PhysicalDeviceTransformFeedbackFeaturesExt,
PNext = pExtendedFeatures,
TransformFeedback = supportedFeaturesTransformFeedback.TransformFeedback
};
pExtendedFeatures = &featuresTransformFeedback;
}
PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT featuresPrimitiveTopologyListRestart;
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_primitive_topology_list_restart"))
{
featuresPrimitiveTopologyListRestart = new PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT()
{
SType = StructureType.PhysicalDevicePrimitiveTopologyListRestartFeaturesExt,
PNext = pExtendedFeatures,
PrimitiveTopologyListRestart = supportedFeaturesPrimitiveTopologyListRestart.PrimitiveTopologyListRestart,
PrimitiveTopologyPatchListRestart = supportedFeaturesPrimitiveTopologyListRestart.PrimitiveTopologyPatchListRestart
};
pExtendedFeatures = &featuresPrimitiveTopologyListRestart;
}
PhysicalDeviceRobustness2FeaturesEXT featuresRobustness2;
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_robustness2"))
{
featuresRobustness2 = new PhysicalDeviceRobustness2FeaturesEXT()
{
SType = StructureType.PhysicalDeviceRobustness2FeaturesExt,
PNext = pExtendedFeatures,
NullDescriptor = supportedFeaturesRobustness2.NullDescriptor
};
pExtendedFeatures = &featuresRobustness2;
}
var featuresExtendedDynamicState = new PhysicalDeviceExtendedDynamicStateFeaturesEXT()
{
SType = StructureType.PhysicalDeviceExtendedDynamicStateFeaturesExt,
PNext = pExtendedFeatures,
ExtendedDynamicState = physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState.ExtensionName)
};
pExtendedFeatures = &featuresExtendedDynamicState;
var featuresVk11 = new PhysicalDeviceVulkan11Features()
{
SType = StructureType.PhysicalDeviceVulkan11Features,
PNext = pExtendedFeatures,
ShaderDrawParameters = supportedFeaturesVk11.ShaderDrawParameters
};
pExtendedFeatures = &featuresVk11;
var featuresVk12 = new PhysicalDeviceVulkan12Features()
{
SType = StructureType.PhysicalDeviceVulkan12Features,
PNext = pExtendedFeatures,
DescriptorIndexing = physicalDevice.IsDeviceExtensionPresent("VK_EXT_descriptor_indexing"),
DrawIndirectCount = physicalDevice.IsDeviceExtensionPresent(KhrDrawIndirectCount.ExtensionName),
UniformBufferStandardLayout = physicalDevice.IsDeviceExtensionPresent("VK_KHR_uniform_buffer_standard_layout")
};
pExtendedFeatures = &featuresVk12;
PhysicalDeviceIndexTypeUint8FeaturesEXT featuresIndexU8;
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_index_type_uint8"))
{
featuresIndexU8 = new PhysicalDeviceIndexTypeUint8FeaturesEXT()
{
SType = StructureType.PhysicalDeviceIndexTypeUint8FeaturesExt,
PNext = pExtendedFeatures,
IndexTypeUint8 = true
};
pExtendedFeatures = &featuresIndexU8;
}
PhysicalDeviceFragmentShaderInterlockFeaturesEXT featuresFragmentShaderInterlock;
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_fragment_shader_interlock"))
{
featuresFragmentShaderInterlock = new PhysicalDeviceFragmentShaderInterlockFeaturesEXT()
{
SType = StructureType.PhysicalDeviceFragmentShaderInterlockFeaturesExt,
PNext = pExtendedFeatures,
FragmentShaderPixelInterlock = true
};
pExtendedFeatures = &featuresFragmentShaderInterlock;
}
PhysicalDeviceSubgroupSizeControlFeaturesEXT featuresSubgroupSizeControl;
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_subgroup_size_control"))
{
featuresSubgroupSizeControl = new PhysicalDeviceSubgroupSizeControlFeaturesEXT()
{
SType = StructureType.PhysicalDeviceSubgroupSizeControlFeaturesExt,
PNext = pExtendedFeatures,
SubgroupSizeControl = true
};
pExtendedFeatures = &featuresSubgroupSizeControl;
}
PhysicalDeviceCustomBorderColorFeaturesEXT featuresCustomBorderColor;
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_custom_border_color") &&
supportedFeaturesCustomBorderColor.CustomBorderColors &&
supportedFeaturesCustomBorderColor.CustomBorderColorWithoutFormat)
{
featuresCustomBorderColor = new PhysicalDeviceCustomBorderColorFeaturesEXT()
{
SType = StructureType.PhysicalDeviceCustomBorderColorFeaturesExt,
PNext = pExtendedFeatures,
CustomBorderColors = true,
CustomBorderColorWithoutFormat = true,
};
pExtendedFeatures = &featuresCustomBorderColor;
}
var enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray();
IntPtr* ppEnabledExtensions = stackalloc IntPtr[enabledExtensions.Length];
for (int i = 0; i < enabledExtensions.Length; i++)
{
ppEnabledExtensions[i] = Marshal.StringToHGlobalAnsi(enabledExtensions[i]);
}
var deviceCreateInfo = new DeviceCreateInfo()
{
SType = StructureType.DeviceCreateInfo,
PNext = pExtendedFeatures,
QueueCreateInfoCount = 1,
PQueueCreateInfos = &queueCreateInfo,
PpEnabledExtensionNames = (byte**)ppEnabledExtensions,
EnabledExtensionCount = (uint)enabledExtensions.Length,
PEnabledFeatures = &features
};
api.CreateDevice(physicalDevice.PhysicalDevice, in deviceCreateInfo, null, out var device).ThrowOnError();
for (int i = 0; i < enabledExtensions.Length; i++)
{
Marshal.FreeHGlobal(ppEnabledExtensions[i]);
}
return device;
}
}
}