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Ryujinx/Ryujinx.Graphics.Shader
gdkchan 788ca6a411
Initial transform feedback support (#1370)
* Initial transform feedback support

* Some nits and fixes

* Update ReportCounterType and Write method

* Can't change shader or TFB bindings while TFB is active

* Fix geometry shader input names with new naming
2020-07-15 13:01:10 +10:00
..
CodeGen Initial transform feedback support (#1370) 2020-07-15 13:01:10 +10:00
Decoders Implement shader LEA instruction and improve bindless image load/store (#1355) 2020-07-04 01:48:44 +02:00
Instructions Implement Zero-Configuration Resolution Scaling (#1365) 2020-07-07 04:41:07 +02:00
IntermediateRepresentation Support separate textures and samplers (#1216) 2020-05-27 16:07:10 +02:00
StructuredIr Support separate textures and samplers (#1216) 2020-05-27 16:07:10 +02:00
Translation Implement Zero-Configuration Resolution Scaling (#1365) 2020-07-07 04:41:07 +02:00
BufferDescriptor.cs
IGpuAccessor.cs Fix wrong face culling once and for all (#1277) 2020-05-28 09:03:07 +10:00
InputTopology.cs
OutputTopology.cs
Ryujinx.Graphics.Shader.csproj Implement Zero-Configuration Resolution Scaling (#1365) 2020-07-07 04:41:07 +02:00
SamplerType.cs
ShaderProgram.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
ShaderProgramInfo.cs
ShaderStage.cs
TextureDescriptor.cs Implement Zero-Configuration Resolution Scaling (#1365) 2020-07-07 04:41:07 +02:00
TextureFormat.cs Implement SULD shader instruction (#1117) 2020-04-22 09:35:28 +10:00
TextureUsageFlags.cs Implement Zero-Configuration Resolution Scaling (#1365) 2020-07-07 04:41:07 +02:00