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Ryujinx/Ryujinx.Graphics.OpenGL
Andrey Sukharev 4da44e09cb
Make structs readonly when applicable ()
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00
..
Helper Miria: The Death of OpenTK 3 () 2021-04-14 12:28:43 +02:00
Image Minor improvement to Vulkan pipeline state and bindings management () 2022-11-10 13:38:38 -03:00
Queries ui: Fixes disposing on GTK/Avalonia and Firmware Messages on Avalonia () 2022-11-24 15:08:27 +01:00
BackgroundContextWorker.cs Vulkan backend () 2022-07-31 18:26:06 -03:00
Buffer.cs Vulkan backend () 2022-07-31 18:26:06 -03:00
Constants.cs Fix transform feedback errors caused by host pause/resume and multiple uses () 2020-10-25 17:23:42 -03:00
Debugger.cs Rename DebugLevel Performance to Slowdowns () 2020-08-07 15:30:06 +02:00
DrawTextureEmulation.cs Implement DrawTexture functionality () 2021-11-10 15:37:49 -03:00
EnumConversion.cs GPU: Always draw polygon topology as triangle fan () 2022-11-28 19:18:22 -03:00
FormatInfo.cs Make structs readonly when applicable () 2022-12-05 14:47:39 +01:00
FormatTable.cs Vulkan: Add ETC2 texture formats () 2022-08-16 15:42:42 +02:00
Framebuffer.cs OpenGL: Fix clears of unbound color targets () 2022-08-08 17:39:22 +00:00
Handle.cs Spanify Graphics Abstraction Layer () 2020-05-23 11:46:09 +02:00
HwCapabilities.cs Move gl_Layer from vertex to geometry if GPU does not support it on vertex () 2022-11-18 23:27:54 -03:00
IOpenGLContext.cs Miria: The Death of OpenTK 3 () 2021-04-14 12:28:43 +02:00
OpenGLRenderer.cs Allow SNorm buffer texture formats on Vulkan () 2022-12-04 15:36:03 -03:00
PersistentBuffers.cs Texture Sync, incompatible overlap handling, data flush improvements. () 2022-01-09 13:28:48 -03:00
Pipeline.cs GAL: Send all buffer assignments at once rather than individually () 2022-11-24 07:50:59 +00:00
Program.cs New shader cache implementation () 2022-04-10 10:49:44 -03:00
ResourcePool.cs Texture/Buffer Memory Management Improvements () 2020-09-10 16:44:04 -03:00
Ryujinx.Graphics.OpenGL.csproj chore: Update OpenTK to 4.7.5 () 2022-11-29 13:32:40 +00:00
Sync.cs GPU: Track buffer migrations and flush source on incomplete copy () 2022-12-01 16:30:13 +01:00
VertexArray.cs Ensure that vertex attribute buffer index is valid on GPU () 2022-11-30 18:06:40 -03:00
Window.cs ui: Fixes disposing on GTK/Avalonia and Firmware Messages on Avalonia () 2022-11-24 15:08:27 +01:00