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Ryujinx/Ryujinx.HLE/Loaders/Npdm/ServiceAccessControl.cs
2018-12-01 14:24:37 -06:00

42 lines
1.1 KiB
C#

using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Text;
namespace Ryujinx.HLE.Loaders.Npdm
{
class ServiceAccessControl
{
public IReadOnlyDictionary<string, bool> Services { get; private set; }
public ServiceAccessControl(Stream stream, int offset, int size)
{
stream.Seek(offset, SeekOrigin.Begin);
BinaryReader reader = new BinaryReader(stream);
int byteReaded = 0;
Dictionary<string, bool> services = new Dictionary<string, bool>();
while (byteReaded != size)
{
byte controlByte = reader.ReadByte();
if (controlByte == 0)
{
break;
}
int length = (controlByte & 0x07) + 1;
bool registerAllowed = (controlByte & 0x80) != 0;
services.Add(Encoding.ASCII.GetString(reader.ReadBytes(length), 0, length), registerAllowed);
byteReaded += length + 1;
}
Services = new ReadOnlyDictionary<string, bool>(services);
}
}
}