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Ryujinx/Ryujinx.Graphics/Graphics3d/NvGpuEngineP2mf.cs
Alex Barney 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611)
* Renaming part 1

* Renaming part 2

* Renaming part 3

* Renaming part 4

* Renaming part 5

* Renaming part 6

* Renaming part 7

* Renaming part 8

* Renaming part 9

* Renaming part 10

* General cleanup

* Thought I got all of these

* Apply #595

* Additional renaming

* Tweaks from feedback

* Rename files
2019-03-04 12:45:25 +11:00

164 lines
No EOL
4.6 KiB
C#

using Ryujinx.Graphics.Memory;
using Ryujinx.Graphics.Texture;
using System.Collections.Generic;
namespace Ryujinx.Graphics.Graphics3d
{
class NvGpuEngineP2mf : INvGpuEngine
{
public int[] Registers { get; private set; }
private NvGpu _gpu;
private Dictionary<int, NvGpuMethod> _methods;
private int _copyStartX;
private int _copyStartY;
private int _copyWidth;
private int _copyHeight;
private int _copyGobBlockHeight;
private long _copyAddress;
private int _copyOffset;
private int _copySize;
private bool _copyLinear;
private byte[] _buffer;
public NvGpuEngineP2mf(NvGpu gpu)
{
_gpu = gpu;
Registers = new int[0x80];
_methods = new Dictionary<int, NvGpuMethod>();
void AddMethod(int meth, int count, int stride, NvGpuMethod method)
{
while (count-- > 0)
{
_methods.Add(meth, method);
meth += stride;
}
}
AddMethod(0x6c, 1, 1, Execute);
AddMethod(0x6d, 1, 1, PushData);
}
public void CallMethod(NvGpuVmm vmm, GpuMethodCall methCall)
{
if (_methods.TryGetValue(methCall.Method, out NvGpuMethod method))
{
method(vmm, methCall);
}
else
{
WriteRegister(methCall);
}
}
private void Execute(NvGpuVmm vmm, GpuMethodCall methCall)
{
//TODO: Some registers and copy modes are still not implemented.
int control = methCall.Argument;
long dstAddress = MakeInt64From2xInt32(NvGpuEngineP2mfReg.DstAddress);
int dstPitch = ReadRegister(NvGpuEngineP2mfReg.DstPitch);
int dstBlkDim = ReadRegister(NvGpuEngineP2mfReg.DstBlockDim);
int dstX = ReadRegister(NvGpuEngineP2mfReg.DstX);
int dstY = ReadRegister(NvGpuEngineP2mfReg.DstY);
int dstWidth = ReadRegister(NvGpuEngineP2mfReg.DstWidth);
int dstHeight = ReadRegister(NvGpuEngineP2mfReg.DstHeight);
int lineLengthIn = ReadRegister(NvGpuEngineP2mfReg.LineLengthIn);
int lineCount = ReadRegister(NvGpuEngineP2mfReg.LineCount);
_copyLinear = (control & 1) != 0;
_copyGobBlockHeight = 1 << ((dstBlkDim >> 4) & 0xf);
_copyStartX = dstX;
_copyStartY = dstY;
_copyWidth = dstWidth;
_copyHeight = dstHeight;
_copyAddress = dstAddress;
_copyOffset = 0;
_copySize = lineLengthIn * lineCount;
_buffer = new byte[_copySize];
}
private void PushData(NvGpuVmm vmm, GpuMethodCall methCall)
{
if (_buffer == null)
{
return;
}
for (int shift = 0; shift < 32 && _copyOffset < _copySize; shift += 8, _copyOffset++)
{
_buffer[_copyOffset] = (byte)(methCall.Argument >> shift);
}
if (methCall.IsLastCall)
{
if (_copyLinear)
{
vmm.WriteBytes(_copyAddress, _buffer);
}
else
{
BlockLinearSwizzle swizzle = new BlockLinearSwizzle(
_copyWidth,
_copyHeight, 1,
_copyGobBlockHeight, 1, 1);
int srcOffset = 0;
for (int y = _copyStartY; y < _copyHeight && srcOffset < _copySize; y++)
for (int x = _copyStartX; x < _copyWidth && srcOffset < _copySize; x++)
{
int dstOffset = swizzle.GetSwizzleOffset(x, y, 0);
vmm.WriteByte(_copyAddress + dstOffset, _buffer[srcOffset++]);
}
}
_buffer = null;
}
}
private long MakeInt64From2xInt32(NvGpuEngineP2mfReg reg)
{
return
(long)Registers[(int)reg + 0] << 32 |
(uint)Registers[(int)reg + 1];
}
private void WriteRegister(GpuMethodCall methCall)
{
Registers[methCall.Method] = methCall.Argument;
}
private int ReadRegister(NvGpuEngineP2mfReg reg)
{
return Registers[(int)reg];
}
private void WriteRegister(NvGpuEngineP2mfReg reg, int value)
{
Registers[(int)reg] = value;
}
}
}