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Ryujinx/Ryujinx.HLE/HOS/Kernel/Process
Mary e96ef6d532
kernel: Implement thread pinning support (#2840)
* kernel: Implement Thread pinning support

This commit adds support for 8.x thread pinning changes and implement SynchronizePreemptionState syscall.

Based on kernel 13.x reverse.

* Address gdkchan's comment

* kernel: fix missing critical section leave in SetActivity

Fix Unity games

* Implement missing bits on the interrupt handler and inline update pinning function as it cannot be generic

* Fix some bugs in SetActivity and SetCoreAndAffinityMask

* Address gdkchan's comments
2021-12-30 10:55:06 +01:00
..
HleProcessDebugger.cs Fix guest stack trace inexistent function names (#2326) 2021-05-30 20:53:02 +02:00
IProcessContext.cs
IProcessContextFactory.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
KContextIdManager.cs
KHandleEntry.cs Improve kernel IPC implementation (#550) 2019-01-18 20:26:39 -02:00
KHandleTable.cs
KProcess.cs kernel: Implement thread pinning support (#2840) 2021-12-30 10:55:06 +01:00
KProcessCapabilities.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
KTlsPageInfo.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
KTlsPageManager.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
ProcessContext.cs
ProcessContextFactory.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
ProcessCreationFlags.cs
ProcessCreationInfo.cs
ProcessState.cs
ProcessTamperInfo.cs Update TamperMachine and disable write-to-code prevention (#2506) 2021-08-04 22:05:17 +02:00