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Ryujinx/ChocolArm64/Instructions32/A32InstInterpretHelper.cs
Alex Barney 9cb57fb4bb Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)
* Change naming convention for Ryujinx project

* Change naming convention for ChocolArm64 project

* Fix NaN

* Remove unneeded this. from Ryujinx project

* Adjust naming from new PRs

* Name changes based on feedback

* How did this get removed?

* Rebasing fix

* Change FP enum case

* Remove prefix from ChocolArm64 classes - Part 1

* Remove prefix from ChocolArm64 classes - Part 2

* Fix alignment from last commit's renaming

* Rename namespaces

* Rename stragglers

* Fix alignment

* Rename OpCode class

* Missed a few

* Adjust alignment
2018-10-30 22:43:02 -03:00

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2.2 KiB
C#

using ChocolArm64.Decoders;
using ChocolArm64.State;
using System;
namespace ChocolArm64.Instructions32
{
static class A32InstInterpretHelper
{
public static bool IsConditionTrue(CpuThreadState state, Cond cond)
{
switch (cond)
{
case Cond.Eq: return state.Zero;
case Cond.Ne: return !state.Zero;
case Cond.GeUn: return state.Carry;
case Cond.LtUn: return !state.Carry;
case Cond.Mi: return state.Negative;
case Cond.Pl: return !state.Negative;
case Cond.Vs: return state.Overflow;
case Cond.Vc: return !state.Overflow;
case Cond.GtUn: return state.Carry && !state.Zero;
case Cond.LeUn: return !state.Carry && state.Zero;
case Cond.Ge: return state.Negative == state.Overflow;
case Cond.Lt: return state.Negative != state.Overflow;
case Cond.Gt: return state.Negative == state.Overflow && !state.Zero;
case Cond.Le: return state.Negative != state.Overflow && state.Zero;
}
return true;
}
public unsafe static uint GetReg(CpuThreadState state, int reg)
{
if ((uint)reg > 15)
{
throw new ArgumentOutOfRangeException(nameof(reg));
}
fixed (uint* ptr = &state.R0)
{
return *(ptr + reg);
}
}
public unsafe static void SetReg(CpuThreadState state, int reg, uint value)
{
if ((uint)reg > 15)
{
throw new ArgumentOutOfRangeException(nameof(reg));
}
fixed (uint* ptr = &state.R0)
{
*(ptr + reg) = value;
}
}
public static uint GetPc(CpuThreadState state)
{
//Due to the old fetch-decode-execute pipeline of old ARM CPUs,
//the PC is 4 or 8 bytes (2 instructions) ahead of the current instruction.
return state.R15 + (state.Thumb ? 2U : 4U);
}
}
}