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Ryujinx/Ryujinx.Graphics.Shader
2020-07-30 15:53:23 +10:00
..
CodeGen Fix shader regression on Intel iGPUs by reverting layout changes (#1425) 2020-07-29 08:01:11 +10:00
Decoders Implement shader LEA instruction and improve bindless image load/store (#1355) 2020-07-04 01:48:44 +02:00
Instructions Refactor shader translator ShaderConfig and reduce the number of out args (#1438) 2020-07-30 15:53:23 +10:00
IntermediateRepresentation Support separate textures and samplers (#1216) 2020-05-27 16:07:10 +02:00
StructuredIr Support separate textures and samplers (#1216) 2020-05-27 16:07:10 +02:00
Translation Refactor shader translator ShaderConfig and reduce the number of out args (#1438) 2020-07-30 15:53:23 +10:00
BufferDescriptor.cs
IGpuAccessor.cs Fix wrong face culling once and for all (#1277) 2020-05-28 09:03:07 +10:00
InputTopology.cs
OutputTopology.cs
Ryujinx.Graphics.Shader.csproj Implement Zero-Configuration Resolution Scaling (#1365) 2020-07-07 04:41:07 +02:00
SamplerType.cs
ShaderProgram.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
ShaderProgramInfo.cs
ShaderStage.cs
TextureDescriptor.cs Implement Zero-Configuration Resolution Scaling (#1365) 2020-07-07 04:41:07 +02:00
TextureFormat.cs Implement SULD shader instruction (#1117) 2020-04-22 09:35:28 +10:00
TextureUsageFlags.cs Implement Zero-Configuration Resolution Scaling (#1365) 2020-07-07 04:41:07 +02:00