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Ryujinx/Ryujinx.Graphics/ChCommandEntry.cs
Alex Barney 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611)
* Renaming part 1

* Renaming part 2

* Renaming part 3

* Renaming part 4

* Renaming part 5

* Renaming part 6

* Renaming part 7

* Renaming part 8

* Renaming part 9

* Renaming part 10

* General cleanup

* Thought I got all of these

* Apply #595

* Additional renaming

* Tweaks from feedback

* Rename files
2019-03-04 12:45:25 +11:00

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449 B
C#

namespace Ryujinx.Graphics
{
struct ChCommand
{
public ChClassId ClassId { get; private set; }
public int MethodOffset { get; private set; }
public int[] Arguments { get; private set; }
public ChCommand(ChClassId classId, int methodOffset, params int[] arguments)
{
ClassId = classId;
MethodOffset = methodOffset;
Arguments = arguments;
}
}
}