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Ryujinx/Ryujinx.Core/OsHle
2018-03-13 21:24:32 -03:00
..
Exceptions Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
Handles Stub GetAudioRenderersProcessMasterVolume and avoid blowing up the stack inside HDomains Dispose method 2018-03-12 02:07:48 -03:00
Ipc Allow more than one process, free resources on process dispose, implement SvcExitThread 2018-03-12 01:14:12 -03:00
Services Add pl:u stub, use higher precision on CNTPCT_EL0 register tick count 2018-03-13 21:24:32 -03:00
Svc Allow more than one process, free resources on process dispose, implement SvcExitThread 2018-03-12 01:14:12 -03:00
Utilities Allow more than one process, free resources on process dispose, implement SvcExitThread 2018-03-12 01:14:12 -03:00
CondVar.cs Allow more than one process, free resources on process dispose, implement SvcExitThread 2018-03-12 01:14:12 -03:00
ErrorCode.cs Add MUL (vector by element), fix FCVTN, make svcs use MakeError too 2018-03-05 16:18:37 -03:00
ErrorModule.cs Add MUL (vector by element), fix FCVTN, make svcs use MakeError too 2018-03-05 16:18:37 -03:00
FileDesc.cs Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
Homebrew.cs Allow more than one process, free resources on process dispose, implement SvcExitThread 2018-03-12 01:14:12 -03:00
Horizon.cs Allow more than one process, free resources on process dispose, implement SvcExitThread 2018-03-12 01:14:12 -03:00
IdDictionary.cs Allow more than one process, free resources on process dispose, implement SvcExitThread 2018-03-12 01:14:12 -03:00
KernelErr.cs Add MUL (vector by element), fix FCVTN, make svcs use MakeError too 2018-03-05 16:18:37 -03:00
MemoryRegions.cs Disable memory checks by default, even on debug, move ram memory allocation inside the CPU, since the size if fixed anyway, better heap region size 2018-03-09 23:12:57 -03:00
MemoryType.cs Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
Mutex.cs Allow more than one process, free resources on process dispose, implement SvcExitThread 2018-03-12 01:14:12 -03:00
Process.cs Add pl:u stub, use higher precision on CNTPCT_EL0 register tick count 2018-03-13 21:24:32 -03:00
ServiceCtx.cs Allow more than one process, free resources on process dispose, implement SvcExitThread 2018-03-12 01:14:12 -03:00
ServiceMgr.cs Add bsd:s service variant again 2018-03-12 01:15:39 -03:00