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9dfe81770a
* Change AggregateType to include vector type counts * Replace VariableType uses with AggregateType and delete VariableType * Support new local vector types on SPIR-V and GLSL * Start using vector outputs for texture operations * Use vectors on more texture operations * Use vector output for ImageLoad operations * Replace all uses of single destination texture constructors with multi destination ones * Update textureGatherOffsets replacement to split vector operations * Shader cache version bump Co-authored-by: Ac_K <Acoustik666@gmail.com> |
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.. | ||
AstAssignment.cs | ||
AstBlock.cs | ||
AstBlockType.cs | ||
AstBlockVisitor.cs | ||
AstComment.cs | ||
AstHelper.cs | ||
AstNode.cs | ||
AstOperand.cs | ||
AstOperation.cs | ||
AstOptimizer.cs | ||
AstTextureOperation.cs | ||
GotoElimination.cs | ||
GotoStatement.cs | ||
HelperFunctionsMask.cs | ||
IAstNode.cs | ||
InstructionInfo.cs | ||
OperandInfo.cs | ||
PhiFunctions.cs | ||
StructuredFunction.cs | ||
StructuredProgram.cs | ||
StructuredProgramContext.cs | ||
StructuredProgramInfo.cs |