mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-21 11:22:00 +00:00
326749498b
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
219 lines
9.1 KiB
C#
219 lines
9.1 KiB
C#
using LibHac.Tools.FsSystem;
|
|
using Ryujinx.Audio.Integration;
|
|
using Ryujinx.Common.Configuration;
|
|
using Ryujinx.Graphics.GAL;
|
|
using Ryujinx.HLE.FileSystem;
|
|
using Ryujinx.HLE.HOS;
|
|
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
|
using Ryujinx.HLE.HOS.SystemState;
|
|
using Ryujinx.HLE.Ui;
|
|
using System;
|
|
|
|
namespace Ryujinx.HLE
|
|
{
|
|
/// <summary>
|
|
/// HLE configuration.
|
|
/// </summary>
|
|
public class HLEConfiguration
|
|
{
|
|
/// <summary>
|
|
/// The virtual file system used by the FS service.
|
|
/// </summary>
|
|
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
|
internal readonly VirtualFileSystem VirtualFileSystem;
|
|
|
|
/// <summary>
|
|
/// The manager for handling a LibHac Horizon instance.
|
|
/// </summary>
|
|
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
|
internal readonly LibHacHorizonManager LibHacHorizonManager;
|
|
|
|
/// <summary>
|
|
/// The account manager used by the account service.
|
|
/// </summary>
|
|
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
|
internal readonly AccountManager AccountManager;
|
|
|
|
/// <summary>
|
|
/// The content manager used by the NCM service.
|
|
/// </summary>
|
|
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
|
internal readonly ContentManager ContentManager;
|
|
|
|
/// <summary>
|
|
/// The persistent information between run for multi-application capabilities.
|
|
/// </summary>
|
|
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
|
public readonly UserChannelPersistence UserChannelPersistence;
|
|
|
|
/// <summary>
|
|
/// The GPU renderer to use for all GPU operations.
|
|
/// </summary>
|
|
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
|
internal readonly IRenderer GpuRenderer;
|
|
|
|
/// <summary>
|
|
/// The audio device driver to use for all audio operations.
|
|
/// </summary>
|
|
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
|
internal readonly IHardwareDeviceDriver AudioDeviceDriver;
|
|
|
|
/// <summary>
|
|
/// The handler for various UI related operations needed outside of HLE.
|
|
/// </summary>
|
|
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
|
internal readonly IHostUiHandler HostUiHandler;
|
|
|
|
/// <summary>
|
|
/// Control the memory configuration used by the emulation context.
|
|
/// </summary>
|
|
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
|
internal readonly MemoryConfiguration MemoryConfiguration;
|
|
|
|
/// <summary>
|
|
/// The system language to use in the settings service.
|
|
/// </summary>
|
|
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
|
internal readonly SystemLanguage SystemLanguage;
|
|
|
|
/// <summary>
|
|
/// The system region to use in the settings service.
|
|
/// </summary>
|
|
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
|
internal readonly RegionCode Region;
|
|
|
|
/// <summary>
|
|
/// Control the initial state of the vertical sync in the SurfaceFlinger service.
|
|
/// </summary>
|
|
internal readonly bool EnableVsync;
|
|
|
|
/// <summary>
|
|
/// Control the initial state of the docked mode.
|
|
/// </summary>
|
|
internal readonly bool EnableDockedMode;
|
|
|
|
/// <summary>
|
|
/// Control if the Profiled Translation Cache (PTC) should be used.
|
|
/// </summary>
|
|
internal readonly bool EnablePtc;
|
|
|
|
/// <summary>
|
|
/// Control if the guest application should be told that there is a Internet connection available.
|
|
/// </summary>
|
|
internal readonly bool EnableInternetAccess;
|
|
|
|
/// <summary>
|
|
/// Control LibHac's integrity check level.
|
|
/// </summary>
|
|
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
|
internal readonly IntegrityCheckLevel FsIntegrityCheckLevel;
|
|
|
|
/// <summary>
|
|
/// Control LibHac's global access logging level. Value must be between 0 and 3.
|
|
/// </summary>
|
|
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
|
internal readonly int FsGlobalAccessLogMode;
|
|
|
|
/// <summary>
|
|
/// The system time offset to apply to the time service steady and local clocks.
|
|
/// </summary>
|
|
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
|
internal readonly long SystemTimeOffset;
|
|
|
|
/// <summary>
|
|
/// The system timezone used by the time service.
|
|
/// </summary>
|
|
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
|
internal readonly string TimeZone;
|
|
|
|
/// <summary>
|
|
/// Type of the memory manager used on CPU emulation.
|
|
/// </summary>
|
|
public MemoryManagerMode MemoryManagerMode { internal get; set; }
|
|
|
|
/// <summary>
|
|
/// Control the initial state of the ignore missing services setting.
|
|
/// If this is set to true, when a missing service is encountered, it will try to automatically handle it instead of throwing an exception.
|
|
/// </summary>
|
|
/// TODO: Update this again.
|
|
public bool IgnoreMissingServices { internal get; set; }
|
|
|
|
/// <summary>
|
|
/// Aspect Ratio applied to the renderer window by the SurfaceFlinger service.
|
|
/// </summary>
|
|
public AspectRatio AspectRatio { get; set; }
|
|
|
|
/// <summary>
|
|
/// The audio volume level.
|
|
/// </summary>
|
|
public float AudioVolume { get; set; }
|
|
|
|
/// <summary>
|
|
/// Use Hypervisor over JIT if available.
|
|
/// </summary>
|
|
internal readonly bool UseHypervisor;
|
|
|
|
/// <summary>
|
|
/// Multiplayer LAN Interface ID (device GUID)
|
|
/// </summary>
|
|
public string MultiplayerLanInterfaceId { internal get; set; }
|
|
|
|
/// <summary>
|
|
/// An action called when HLE force a refresh of output after docked mode changed.
|
|
/// </summary>
|
|
public Action RefreshInputConfig { internal get; set; }
|
|
|
|
public HLEConfiguration(VirtualFileSystem virtualFileSystem,
|
|
LibHacHorizonManager libHacHorizonManager,
|
|
ContentManager contentManager,
|
|
AccountManager accountManager,
|
|
UserChannelPersistence userChannelPersistence,
|
|
IRenderer gpuRenderer,
|
|
IHardwareDeviceDriver audioDeviceDriver,
|
|
MemoryConfiguration memoryConfiguration,
|
|
IHostUiHandler hostUiHandler,
|
|
SystemLanguage systemLanguage,
|
|
RegionCode region,
|
|
bool enableVsync,
|
|
bool enableDockedMode,
|
|
bool enablePtc,
|
|
bool enableInternetAccess,
|
|
IntegrityCheckLevel fsIntegrityCheckLevel,
|
|
int fsGlobalAccessLogMode,
|
|
long systemTimeOffset,
|
|
string timeZone,
|
|
MemoryManagerMode memoryManagerMode,
|
|
bool ignoreMissingServices,
|
|
AspectRatio aspectRatio,
|
|
float audioVolume,
|
|
bool useHypervisor,
|
|
string multiplayerLanInterfaceId)
|
|
{
|
|
VirtualFileSystem = virtualFileSystem;
|
|
LibHacHorizonManager = libHacHorizonManager;
|
|
AccountManager = accountManager;
|
|
ContentManager = contentManager;
|
|
UserChannelPersistence = userChannelPersistence;
|
|
GpuRenderer = gpuRenderer;
|
|
AudioDeviceDriver = audioDeviceDriver;
|
|
MemoryConfiguration = memoryConfiguration;
|
|
HostUiHandler = hostUiHandler;
|
|
SystemLanguage = systemLanguage;
|
|
Region = region;
|
|
EnableVsync = enableVsync;
|
|
EnableDockedMode = enableDockedMode;
|
|
EnablePtc = enablePtc;
|
|
EnableInternetAccess = enableInternetAccess;
|
|
FsIntegrityCheckLevel = fsIntegrityCheckLevel;
|
|
FsGlobalAccessLogMode = fsGlobalAccessLogMode;
|
|
SystemTimeOffset = systemTimeOffset;
|
|
TimeZone = timeZone;
|
|
MemoryManagerMode = memoryManagerMode;
|
|
IgnoreMissingServices = ignoreMissingServices;
|
|
AspectRatio = aspectRatio;
|
|
AudioVolume = audioVolume;
|
|
UseHypervisor = useHypervisor;
|
|
MultiplayerLanInterfaceId = multiplayerLanInterfaceId;
|
|
}
|
|
}
|
|
}
|