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Ryujinx/Ryujinx.Graphics.Shader/CodeGen/Glsl
gdkchan 88a0e720cb
Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552)
* Use RGBA16 vertex format if RGB16 is not supported on Vulkan

* Catch all shader compilation exceptions
2022-08-20 16:20:27 -03:00
..
HelperFunctions Add support for render scale to vertex stage. (#2763) 2022-01-08 14:48:48 -03:00
Instructions Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
CodeGenContext.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
Declarations.cs Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 2022-08-20 16:20:27 -03:00
DefaultNames.cs Implement Viewport Transform Disable (#3328) 2022-05-12 10:47:13 -03:00
GlslGenerator.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
NumberFormatter.cs Implement remaining shader double-precision instructions (#2845) 2021-12-08 17:54:12 -03:00
OperandManager.cs Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 2022-08-20 16:20:27 -03:00
TypeConversion.cs Support shader F32 to Bool reinterpretation (#1969) 2021-01-27 09:19:30 +01:00