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Ryujinx/Ryujinx.Graphics.Gpu
gdkchan 0a24aa6af2
Allow textures to have their data partially mapped (#2629)
* Allow textures to have their data partially mapped

* Explicitly check for invalid memory ranges on the MultiRangeList

* Update GetWritableRegion to also support unmapped ranges
2022-02-22 13:34:16 -03:00
..
Engine Perform unscaled 2d engine copy on CPU if source texture isn't in cache. (#3112) 2022-02-22 11:21:29 -03:00
Image Allow textures to have their data partially mapped (#2629) 2022-02-22 13:34:16 -03:00
Memory Allow textures to have their data partially mapped (#2629) 2022-02-22 13:34:16 -03:00
Shader Collapse AsSpan().Slice(..) calls into AsSpan(..) (#3145) 2022-02-22 10:32:10 -03:00
Synchronization When waiting on CPU, do not return a time out error from EventWait (#2780) 2021-11-01 19:10:02 -03:00
ClassId.cs Separate GPU engines (part 2/2) (#2440) 2021-07-11 17:20:40 -03:00
Constants.cs
GpuChannel.cs Separate GPU engines (part 2/2) (#2440) 2021-07-11 17:20:40 -03:00
GpuContext.cs misc: Make PID unsigned long instead of long (#3043) 2022-02-09 17:18:07 -03:00
GraphicsConfig.cs Perform unscaled 2d engine copy on CPU if source texture isn't in cache. (#3112) 2022-02-22 11:21:29 -03:00
Ryujinx.Graphics.Gpu.csproj infra: Migrate to .NET 6 (#2829) 2021-11-28 21:24:17 +01:00
Window.cs misc: Make PID unsigned long instead of long (#3043) 2022-02-09 17:18:07 -03:00