mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-25 11:56:02 +00:00
644de99e86
* Implement GPU syncpoints This adds support for GPU syncpoints on the GPU backend & nvservices. Everything that was implemented here is based on my researches, hardware testing of the GM20B and reversing of nvservices (8.1.0). Thanks to @fincs for the informations about some behaviours of the pusher and for the initial informations about syncpoints. * syncpoint: address gdkchan's comments * Add some missing logic to handle SubmitGpfifo correctly * Handle the NV event API correctly * evnt => hostEvent * Finish addressing gdkchan's comments * nvservices: write the output buffer even when an error is returned * dma pusher: Implemnet prefetch barrier lso fix when the commands should be prefetch. * Partially fix prefetch barrier * Add a missing syncpoint check in QueryEvent of NvHostSyncPt * Address Ac_K's comments and fix GetSyncpoint for ChannelResourcePolicy == Channel * fix SyncptWait & SyncptWaitEx cmds logic * Address ripinperi's comments * Address gdkchan's comments * Move user event management to the control channel * Fix mm implementation, nvdec works again * Address ripinperi's comments * Address gdkchan's comments * Implement nvhost-ctrl close accurately + make nvservices dispose channels when stopping the emulator * Fix typo in MultiMediaOperationType
75 lines
No EOL
1.5 KiB
C#
75 lines
No EOL
1.5 KiB
C#
using System;
|
|
using System.Collections.Concurrent;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Ryujinx.HLE.HOS
|
|
{
|
|
class IdDictionary
|
|
{
|
|
private ConcurrentDictionary<int, object> _objs;
|
|
|
|
public ICollection<object> Values => _objs.Values;
|
|
|
|
public IdDictionary()
|
|
{
|
|
_objs = new ConcurrentDictionary<int, object>();
|
|
}
|
|
|
|
public bool Add(int id, object data)
|
|
{
|
|
return _objs.TryAdd(id, data);
|
|
}
|
|
|
|
public int Add(object data)
|
|
{
|
|
for (int id = 1; id < int.MaxValue; id++)
|
|
{
|
|
if (_objs.TryAdd(id, data))
|
|
{
|
|
return id;
|
|
}
|
|
}
|
|
|
|
throw new InvalidOperationException();
|
|
}
|
|
|
|
public object GetData(int id)
|
|
{
|
|
if (_objs.TryGetValue(id, out object data))
|
|
{
|
|
return data;
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
public T GetData<T>(int id)
|
|
{
|
|
if (_objs.TryGetValue(id, out object data) && data is T)
|
|
{
|
|
return (T)data;
|
|
}
|
|
|
|
return default(T);
|
|
}
|
|
|
|
public object Delete(int id)
|
|
{
|
|
if (_objs.TryRemove(id, out object obj))
|
|
{
|
|
return obj;
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
public ICollection<object> Clear()
|
|
{
|
|
ICollection<object> values = _objs.Values;
|
|
|
|
_objs.Clear();
|
|
|
|
return values;
|
|
}
|
|
}
|
|
} |