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Ryujinx/Ryujinx.Cpu/MemoryHelper.cs

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2.1 KiB
C#

using Ryujinx.Memory;
using System;
using System.IO;
using System.Runtime.InteropServices;
using System.Text;
namespace Ryujinx.Cpu
{
public static class MemoryHelper
{
public static void FillWithZeros(IVirtualMemoryManager memory, long position, int size)
{
int size8 = size & ~(8 - 1);
for (int offs = 0; offs < size8; offs += 8)
{
memory.Write<long>((ulong)(position + offs), 0);
}
for (int offs = size8; offs < (size - size8); offs++)
{
memory.Write<byte>((ulong)(position + offs), 0);
}
}
public unsafe static T Read<T>(IVirtualMemoryManager memory, long position) where T : struct
{
long size = Marshal.SizeOf<T>();
byte[] data = new byte[size];
memory.Read((ulong)position, data);
fixed (byte* ptr = data)
{
return Marshal.PtrToStructure<T>((IntPtr)ptr);
}
}
public unsafe static long Write<T>(IVirtualMemoryManager memory, long position, T value) where T : struct
{
long size = Marshal.SizeOf<T>();
byte[] data = new byte[size];
fixed (byte* ptr = data)
{
Marshal.StructureToPtr<T>(value, (IntPtr)ptr, false);
}
memory.Write((ulong)position, data);
return size;
}
public static string ReadAsciiString(IVirtualMemoryManager memory, long position, long maxSize = -1)
{
using (MemoryStream ms = new MemoryStream())
{
for (long offs = 0; offs < maxSize || maxSize == -1; offs++)
{
byte value = memory.Read<byte>((ulong)(position + offs));
if (value == 0)
{
break;
}
ms.WriteByte(value);
}
return Encoding.ASCII.GetString(ms.ToArray());
}
}
}
}