1
0
Fork 0
mirror of https://github.com/Ryujinx/Ryujinx.git synced 2024-12-21 01:22:02 +00:00
Ryujinx/Ryujinx.Common/System/ForceDpiAware.cs
Mary-nyan 872f036d64
misc: Remove dependency on System.Drawing.Common (#4082)
We only used it in one spot for DPI scaling factor.

This implements the same behaviour using gdiplus.

This remove 700KB of dependency to download and around 170KB unpacked.
2022-12-09 18:00:53 +01:00

95 lines
3.5 KiB
C#

using Ryujinx.Common.Logging;
using System;
using System.Globalization;
using System.Runtime.InteropServices;
namespace Ryujinx.Common.System
{
public static class ForceDpiAware
{
[DllImport("user32.dll")]
private static extern bool SetProcessDPIAware();
private const string X11LibraryName = "libX11.so.6";
[DllImport(X11LibraryName)]
private static extern IntPtr XOpenDisplay(string display);
[DllImport(X11LibraryName)]
private static extern IntPtr XGetDefault(IntPtr display, string program, string option);
[DllImport(X11LibraryName)]
private static extern int XDisplayWidth(IntPtr display, int screenNumber);
[DllImport(X11LibraryName)]
private static extern int XDisplayWidthMM(IntPtr display, int screenNumber);
[DllImport(X11LibraryName)]
private static extern int XCloseDisplay(IntPtr display);
private static readonly double _standardDpiScale = 96.0;
private static readonly double _maxScaleFactor = 1.25;
/// <summary>
/// Marks the application as DPI-Aware when running on the Windows operating system.
/// </summary>
public static void Windows()
{
// Make process DPI aware for proper window sizing on high-res screens.
if (OperatingSystem.IsWindowsVersionAtLeast(6))
{
SetProcessDPIAware();
}
}
public static double GetActualScaleFactor()
{
double userDpiScale = 96.0;
try
{
if (OperatingSystem.IsWindows())
{
userDpiScale = GdiPlusHelper.GetDpiX(IntPtr.Zero);
}
else if (OperatingSystem.IsLinux())
{
string xdgSessionType = Environment.GetEnvironmentVariable("XDG_SESSION_TYPE")?.ToLower();
if (xdgSessionType == null || xdgSessionType == "x11")
{
IntPtr display = XOpenDisplay(null);
string dpiString = Marshal.PtrToStringAnsi(XGetDefault(display, "Xft", "dpi"));
if (dpiString == null || !double.TryParse(dpiString, NumberStyles.Any, CultureInfo.InvariantCulture, out userDpiScale))
{
userDpiScale = (double)XDisplayWidth(display, 0) * 25.4 / (double)XDisplayWidthMM(display, 0);
}
XCloseDisplay(display);
}
else if (xdgSessionType == "wayland")
{
// TODO
Logger.Warning?.Print(LogClass.Application, $"Couldn't determine monitor DPI: Wayland not yet supported");
}
else
{
Logger.Warning?.Print(LogClass.Application, $"Couldn't determine monitor DPI: Unrecognised XDG_SESSION_TYPE: {xdgSessionType}");
}
}
}
catch (Exception e)
{
Logger.Warning?.Print(LogClass.Application, $"Couldn't determine monitor DPI: {e.Message}");
}
return userDpiScale;
}
public static double GetWindowScaleFactor()
{
double userDpiScale = GetActualScaleFactor();
return Math.Min(userDpiScale / _standardDpiScale, _maxScaleFactor);
}
}
}