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Ryujinx/Ryujinx.Memory/IVirtualMemoryManager.cs
riperiperi 65778a6b78
GPU: Don't trigger uploads for redundant buffer updates (#3828)
* Initial implementation

* Actually do The Thing

* Add remark about performance to IVirtualMemoryManager
2022-11-24 15:50:15 +01:00

160 lines
7.8 KiB
C#

using Ryujinx.Memory.Range;
using System;
using System.Collections.Generic;
namespace Ryujinx.Memory
{
public interface IVirtualMemoryManager
{
/// <summary>
/// Maps a virtual memory range into a physical memory range.
/// </summary>
/// <remarks>
/// Addresses and size must be page aligned.
/// </remarks>
/// <param name="va">Virtual memory address</param>
/// <param name="pa">Physical memory address where the region should be mapped to</param>
/// <param name="size">Size to be mapped</param>
void Map(ulong va, ulong pa, ulong size);
/// <summary>
/// Unmaps a previously mapped range of virtual memory.
/// </summary>
/// <param name="va">Virtual address of the range to be unmapped</param>
/// <param name="size">Size of the range to be unmapped</param>
void Unmap(ulong va, ulong size);
/// <summary>
/// Reads data from CPU mapped memory.
/// </summary>
/// <typeparam name="T">Type of the data being read</typeparam>
/// <param name="va">Virtual address of the data in memory</param>
/// <returns>The data</returns>
/// <exception cref="InvalidMemoryRegionException">Throw for unhandled invalid or unmapped memory accesses</exception>
T Read<T>(ulong va) where T : unmanaged;
/// <summary>
/// Reads data from CPU mapped memory.
/// </summary>
/// <param name="va">Virtual address of the data in memory</param>
/// <param name="data">Span to store the data being read into</param>
/// <exception cref="InvalidMemoryRegionException">Throw for unhandled invalid or unmapped memory accesses</exception>
void Read(ulong va, Span<byte> data);
/// <summary>
/// Writes data to CPU mapped memory.
/// </summary>
/// <typeparam name="T">Type of the data being written</typeparam>
/// <param name="va">Virtual address to write the data into</param>
/// <param name="value">Data to be written</param>
/// <exception cref="InvalidMemoryRegionException">Throw for unhandled invalid or unmapped memory accesses</exception>
void Write<T>(ulong va, T value) where T : unmanaged;
/// <summary>
/// Writes data to CPU mapped memory, with write tracking.
/// </summary>
/// <param name="va">Virtual address to write the data into</param>
/// <param name="data">Data to be written</param>
/// <exception cref="InvalidMemoryRegionException">Throw for unhandled invalid or unmapped memory accesses</exception>
void Write(ulong va, ReadOnlySpan<byte> data);
/// <summary>
/// Writes data to the application process, returning false if the data was not changed.
/// This triggers read memory tracking, as a redundancy check would be useless if the data is not up to date.
/// </summary>
/// <remarks>The memory manager can return that memory has changed when it hasn't to avoid expensive data copies.</remarks>
/// <param name="va">Virtual address to write the data into</param>
/// <param name="data">Data to be written</param>
/// <exception cref="InvalidMemoryRegionException">Throw for unhandled invalid or unmapped memory accesses</exception>
/// <returns>True if the data was changed, false otherwise</returns>
bool WriteWithRedundancyCheck(ulong va, ReadOnlySpan<byte> data);
void Fill(ulong va, ulong size, byte value)
{
const int MaxChunkSize = 1 << 24;
for (ulong subOffset = 0; subOffset < size; subOffset += MaxChunkSize)
{
int copySize = (int)Math.Min(MaxChunkSize, size - subOffset);
using var writableRegion = GetWritableRegion(va + subOffset, copySize);
writableRegion.Memory.Span.Fill(value);
}
}
/// <summary>
/// Gets a read-only span of data from CPU mapped memory.
/// </summary>
/// <param name="va">Virtual address of the data</param>
/// <param name="size">Size of the data</param>
/// <param name="tracked">True if read tracking is triggered on the span</param>
/// <returns>A read-only span of the data</returns>
/// <exception cref="InvalidMemoryRegionException">Throw for unhandled invalid or unmapped memory accesses</exception>
ReadOnlySpan<byte> GetSpan(ulong va, int size, bool tracked = false);
/// <summary>
/// Gets a region of memory that can be written to.
/// </summary>
/// <param name="va">Virtual address of the data</param>
/// <param name="size">Size of the data</param>
/// <param name="tracked">True if write tracking is triggered on the span</param>
/// <returns>A writable region of memory containing the data</returns>
/// <exception cref="InvalidMemoryRegionException">Throw for unhandled invalid or unmapped memory accesses</exception>
WritableRegion GetWritableRegion(ulong va, int size, bool tracked = false);
/// <summary>
/// Gets a reference for the given type at the specified virtual memory address.
/// </summary>
/// <remarks>
/// The data must be located at a contiguous memory region.
/// </remarks>
/// <typeparam name="T">Type of the data to get the reference</typeparam>
/// <param name="va">Virtual address of the data</param>
/// <returns>A reference to the data in memory</returns>
/// <exception cref="MemoryNotContiguousException">Throw if the specified memory region is not contiguous in physical memory</exception>
ref T GetRef<T>(ulong va) where T : unmanaged;
/// <summary>
/// Gets the physical regions that make up the given virtual address region.
/// If any part of the virtual region is unmapped, null is returned.
/// </summary>
/// <param name="va">Virtual address of the range</param>
/// <param name="size">Size of the range</param>
/// <returns>Array of physical regions</returns>
IEnumerable<MemoryRange> GetPhysicalRegions(ulong va, ulong size);
/// <summary>
/// Checks if the page at a given CPU virtual address is mapped.
/// </summary>
/// <param name="va">Virtual address to check</param>
/// <returns>True if the address is mapped, false otherwise</returns>
bool IsMapped(ulong va);
/// <summary>
/// Checks if a memory range is mapped.
/// </summary>
/// <param name="va">Virtual address of the range</param>
/// <param name="size">Size of the range in bytes</param>
/// <returns>True if the entire range is mapped, false otherwise</returns>
bool IsRangeMapped(ulong va, ulong size);
/// <summary>
/// Alerts the memory tracking that a given region has been read from or written to.
/// This should be called before read/write is performed.
/// </summary>
/// <param name="va">Virtual address of the region</param>
/// <param name="size">Size of the region</param>
/// <param name="write">True if the region was written, false if read</param>
/// <param name="precise">True if the access is precise, false otherwise</param>
void SignalMemoryTracking(ulong va, ulong size, bool write, bool precise = false);
/// <summary>
/// Reprotect a region of virtual memory for tracking.
/// </summary>
/// <param name="va">Virtual address base</param>
/// <param name="size">Size of the region to protect</param>
/// <param name="protection">Memory protection to set</param>
void TrackingReprotect(ulong va, ulong size, MemoryPermission protection);
}
}