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GlslDecl.cs
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Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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2018-05-29 20:37:10 -03:00 |
GlslDecompiler.cs
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Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!)
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2018-06-02 00:50:56 -03:00 |
GlslProgram.cs
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Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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2018-05-17 15:25:42 -03:00 |
ShaderDecode.cs
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ShaderDecodeAlu.cs
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Fix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code
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2018-06-02 11:44:52 -03:00 |
ShaderDecodeFlow.cs
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Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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2018-05-29 20:37:10 -03:00 |
ShaderDecodeHelper.cs
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Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!)
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2018-06-02 00:50:56 -03:00 |
ShaderDecodeMem.cs
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Fix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code
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2018-06-02 11:44:52 -03:00 |
ShaderDecodeMove.cs
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Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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2018-05-17 15:25:42 -03:00 |
ShaderDecoder.cs
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Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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2018-05-29 20:37:10 -03:00 |
ShaderIrAsg.cs
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ShaderIrBlock.cs
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Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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2018-05-29 20:37:10 -03:00 |
ShaderIrCmnt.cs
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Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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2018-05-17 15:25:42 -03:00 |
ShaderIrCond.cs
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ShaderIrInst.cs
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Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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2018-05-29 20:37:10 -03:00 |
ShaderIrMeta.cs
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ShaderIrMetaTex.cs
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ShaderIrMetaTexq.cs
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ShaderIrNode.cs
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ShaderIrOp.cs
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ShaderIrOperAbuf.cs
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ShaderIrOperCbuf.cs
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Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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2018-05-17 15:25:42 -03:00 |
ShaderIrOperGpr.cs
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ShaderIrOperImm.cs
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ShaderIrOperImmf.cs
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ShaderIrOperPred.cs
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ShaderOpCodeTable.cs
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Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!)
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2018-06-02 00:50:56 -03:00 |
ShaderOper.cs
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ShaderTexqInfo.cs
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